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Anime club

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Title: Anime club  
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Anime club

An anime club is an organization that meets to discuss, show, and promote [2] or a government center.[3] Many anime club attendees identify themselves as otaku. Although the core of anime club attendees are in their twenties, there are generally no age requirements. Adults in their fifties and sixties and teenagers also attend.[4]

Activities

Anime club meetings can occur on a weekly or monthly basis. In addition to viewing anime, clubs engage in other activities such as viewing anime conventions.[6][7]

Dependent on the scope of the club, activities can also have a broader range, to include playing of table top games such as shogi, go, and mahjong. Outside activities include saké tasting and visits to cultural events such as National Cherry Blossom Festival or a kendo demonstration.

Anime Showings

Typically anime clubs exhibit shows in their original Japanese language track with English subtitles. Dependent upon policy of the club, anime fansubs or localized dubs can be shown.

Larger clubs can have multiple viewing rooms. Usually one room features localized anime and the other fansubs. The fansub room can also be known as the 'divx' room, named after the popular video codec.

Due to the long running and episodic nature of some anime, exhibition is scheduled in blocks with breaks. Often, a twenty six episode series will be screened over the period of several months.

There are also informal policies in some club circles regarding the total length of a viewed show. For example, Bleach and InuYasha run for nearly two-hundred episodes each. At this length, a club may be perpetually showing episodes, effectively depriving another show of that spot. Additionally, it may be difficult for new members of the club to follow or become interested in a storyline that has already progressed far.

Public Exhibition

When gathering in a public place to show licensed media, written permission from the domestic rights holder is required. This is known as Public Performance Rights or exhibition rights.[8]

North American anime licensors, such as Funimation and Bandai Entertainment have established programs to help facilitate public screenings of their licensed content at anime clubs.[9][10]

See also

References

  1. ^ Swecker, Sophie (2005-10-25). "An Cartoons Aren't Just For Kids...". Retrieved 2007-12-02. 
  2. ^ Freedman, Sara (2007-08-30). "Teens animated over anime". Retrieved 2008-04-07. 
  3. ^ Frank, Evan (2006-08-24). "An animated culture". Retrieved 2007-10-10. 
  4. ^ Goldstein, Meredith (2004-12-01). "Members of MIT club share an anime attraction".  
  5. ^ Mackert, Cindy Lee (2006-03-01). "Anime Fannatiku is a Big Hit".  
  6. ^ Cuneo, Joshua (2005-04-01). "Tech hosts anime, gaming convention". Archived from the original on 2007-05-28. Retrieved 2007-03-01. 
  7. ^ Ritz, Anthony (2000-11-03). "Anime-O-Tekku feeds Anime lovers".  
  8. ^ How to start an anime club
  9. ^ Funimation Operation Anime
  10. ^ Bandai announces anime club support program
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