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Web 1.0

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Title: Web 1.0  
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Subject: World Wide Web, Web 2.0, Mashup (web application hybrid), Mark Pesce, Marc Scarpa
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Web 1.0

Web 1.0 was an early stage of the conceptual evolution of the World Wide Web, centered around a top-down approach to the use of the web and its user interface. Socially, users could only view webpages but not contribute to the content of the webpages. According to Cormode, G. and Krishnamurthy, B. (2008): "content creators were few in Web 1.0 with the vast majority of users simply acting as consumers of content." [1] Technically, Web 1.0 webpage's information is closed to external editing. Thus, information is not dynamic, being updated only by the webmaster. Economically, revenue generated from the web was made by concentrating on the most visited webpages, the head and software's cycle releases.[2] Technologically, Web 1.0 concentrated on presenting, not creating so that user-generated content was not available.

History

The hyperlinks between webpages began with the release of the world wide web(www) to the public in 1993,[3] and describe the Web before the "bursting of the dot-com bubble" in 2001. Even so the terms web 1.0 and 2.0 were given birth together (see: Web 2.0#History), Web 2.0 capabilities were present in the days of Web 1.0 (see:Web 2.0#Criticism)

Since 2004, the term "Web 2.0" characterizes the changes to the social web, especially the current business models of sites on the World Wide Web.[4]

Characteristics

Terry Flew, in his 3rd Edition of New Media described what he believed to characterize the differences between Web 1.0 and Web 2.0:

"move from personal websites to blogs and blog site aggregation, from publishing to participation, from web content as the outcome of large up-front investment to an ongoing and interactive process, and from content management systems to links based on tagging (folksonomy)".

Flew believed it to be the above factors that form the basic change in trends that resulted in the onset of the Web 2.0 "craze".[5]

The shift from Web 1.0 to Web 2.0 can be seen as a result of technological refinements, which included such adaptations as "broadband, improved browsers, and AJAX, to the rise of Flash application platforms and the mass development of widgetization, such as Flickr and YouTube badges".

As well as such adjustments to the Internet, the shift from Web 1.0 to Web 2.0 is a direct result of the change in the behavior of those who use the World Wide WebTemplate:Or.

Web 1.0 trends included worries over privacy concerns resulting in a one-way flow of information, through websites which contained "read-only" material. Now, during Web 2.0, the use of the Web can be characterized as the decentralization of website content, which is now generated from the "bottom-up"Template:Or, with many users being contributors and producers of information, as well as the traditional consumers.

To take an example from above, personal web pages were common in Web 1.0, and these consisted of mainly static pages hosted on free hosting services such as GeocitiesTemplate:Or. Nowadays, dynamically generated blogs and social networking profiles, such as Myspace and Facebook, are more popular, allowing for readers to comment on posts in a way that was not available during Web 1.0.

At the Technet Summit in November 2006, Reed Hastings, founder and CEO of Netflix, stated a simple formula for defining the phases of the Web: Template:Cquote

Web 1.0 design elements

Some design elements of a Web 1.0 site include:



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