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Disrupt (game engine)

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Title: Disrupt (game engine)  
Author: World Heritage Encyclopedia
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Subject: Watch Dogs, Ubisoft, Wolfpack Studios, Ubisoft Japan, LyN (game engine)
Collection: Ubisoft, Video Game Engines
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Disrupt (game engine)

Disrupt engine
Developer(s) Ubisoft Montreal
Platform Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii U, PlayStation Vita
Type Game engine
License Proprietary
Website Ubisoft Montreal

The Disrupt game engine for Watch Dogs was originally intended for a different game focused on driving, a successor of Driver: San Francisco.[1] Amongst other things this new engine will even "simulate the way people drive cars".[2]

The Ubisoft Reflections staff who had previously worked on Driver: San Francisco, were shown to be collaborating with Ubisoft Montreal on the development of Watch Dogs.[3]

It was based on the former Reflections engine (Driver: San Francisco) and refactored with some components from AnvilNext and Dunia Engine, two Ubisoft game engines used in the Assassin's Creed game series and the Far Cry 2, Far Cry 3 and Far Cry 4 games respectively.[4] Management of an open world city from the AnvilNext engine, and vegetation and AI mechanics from the Dunia Engine have been implemented in Disrupt.[4]

Games using Disrupt

References

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