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William Gibson

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Title: William Gibson  
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Subject: Neuromancer, First Person Shooter (The X-Files), Kill Switch (The X-Files), Cyberpunk, Spook Country
Collection: 1948 Births, 20Th-Century American Novelists, 21St-Century American Novelists, American Emigrants to Canada, American Expatriate Writers in Canada, American Male Novelists, American Science Fiction Writers, Canadian Science Fiction Writers, Cyberpunk Writers, Hugo Award Winning Writers, Internet Pioneers, Living People, Naturalized Citizens of Canada, Nebula Award Winners, People from Conway, South Carolina, Postmodern Writers, Science Fiction Hall of Fame Inductees, University of British Columbia Alumni, Virtual Reality, William Gibson, Wired (Magazine) People, Writers from South Carolina
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William Gibson

William Gibson
Gibson on his 60th birthday in Paris during a promotional interview for the French release of Spook Country (March 17, 2008)
Born William Ford Gibson
(1948-03-17) March 17, 1948
Conway, South Carolina, US
Occupation Novelist
Nationality American, Canadian
Period 1977–
Genre Speculative fiction
Literary movement Cyberpunk, steampunk, postcyberpunk
Notable works Neuromancer (novel, 1984)
Notable awards Nebula, Hugo, Philip K. Dick, Ditmar, Seiun (all 1985); Prix Aurora (1995)[1]

William Ford Gibson (born March 17, 1948) is an American-Canadian speculative fiction novelist and essayist who has been called the "noir prophet" of the cyberpunk subgenre.[2] Gibson coined the term "cyberspace" in his short story "Burning Chrome" (1982) and later popularized the concept in his debut novel, Neuromancer (1984). In envisaging cyberspace, Gibson created an iconography for the information age before the ubiquity of the Internet in the 1990s.[3] He is also credited with predicting the rise of reality television and with establishing the conceptual foundations for the rapid growth of virtual environments such as video games and the World Wide Web.

Having changed residence frequently with his family as a child, Gibson became a shy, ungainly teenager who often read science fiction. After spending his adolescence at a private boarding school in Arizona, Gibson evaded the draft during the Vietnam War by emigrating to Canada in 1968, where he became immersed in the counterculture. After settling in Vancouver he eventually became a full-time writer. He retains dual citizenship.[4] Gibson's early works are bleak, noir near-future stories about the effect of cybernetics and computer networks on humans—a "combination of lowlife and high tech".[5] The short stories were published in popular science fiction magazines. The themes, settings and characters developed in these stories culminated in his first novel, Neuromancer, which garnered critical and commercial success, effectively initiating the cyberpunk literary genre.

Although much of Gibson's reputation has remained associated with Neuromancer, his work has continued to evolve. After expanding on Neuromancer with two more novels to complete the dystopic Sprawl trilogy, Gibson became an important author of another science fiction subgenre—steampunk—with the 1990 alternate history novel The Difference Engine, written with Bruce Sterling. In the 1990s, he composed the Bridge trilogy of novels, which focused on sociological observations of near-future urban environments and late capitalism. His most recent novels—Pattern Recognition (2003), Spook Country (2007) and Zero History (2010)—are set in a contemporary world and have put his work onto mainstream bestseller lists for the first time.

Gibson is one of the best-known North American science fiction writers, fêted by The Guardian in 1999 as "probably the most important novelist of the past two decades". Gibson has written more than twenty short stories and ten critically acclaimed novels (one in collaboration), and has contributed articles to several major publications and collaborated extensively with performance artists, filmmakers and musicians. His thought has been cited as an influence on science fiction authors, design, academia, cyberculture, and technology.


  • Early life 1
    • Childhood, itinerance, and adolescence 1.1
    • Draft-dodging, exile, and counterculture 1.2
    • Post-graduation, early writing, and the evolution of cyberpunk 1.3
  • Literary career 2
    • Early short fiction 2.1
    • Neuromancer 2.2
    • The Sprawl trilogy, The Difference Engine, and the Bridge trilogy 2.3
    • Late period novels 2.4
    • Latest novel 2.5
  • Collaborations, adaptations, and miscellanea 3
    • Literary collaborations 3.1
    • Film adaptations, screenplays, and appearances 3.2
    • Exhibitions, poetry, and performance art 3.3
    • Cryptography 3.4
    • Essays and short-form nonfiction 3.5
  • Influence and recognition 4
    • Cultural significance 4.1
    • Visionary influence and prescience 4.2
  • Selected bibliography 5
  • See also 6
  • Notes 7
  • References 8
  • Further reading 9
  • External links 10

Early life

William S. Burroughs at his 70th birthday party in 1983. Burroughs, more than any other beat generation writer, was an important influence on the adolescent Gibson.

Childhood, itinerance, and adolescence

William Ford Gibson was born in the coastal city of Conway, South Carolina, and spent most of his childhood in Wytheville, Virginia, a small town in the Appalachians where his parents had been born and raised.[6][7] His family moved frequently during Gibson's youth owing to his father's position as manager of a large construction company.[8] In Norfolk, Virginia, Gibson attended Pines Elementary School, where the teachers' lack of encouragement for him to read was a cause of dismay for his parents.[9] While Gibson was still a young child,[I] a little over a year into his stay at Pines Elementary,[9] his father choked to death in a restaurant while on a business trip.[6] His mother, unable to tell William the bad news, had someone else inform him of the death.[10] Tom Maddox has commented that Gibson "grew up in an America as disturbing and surreal as anything J. G. Ballard ever dreamed".[11]

A few days after the death, Gibson's mother returned them from their home in Norfolk to Wytheville.[7][12] Gibson later described Wytheville as "a place where

External links

  • Olsen, Lance (1992). William Gibson. San Bernardino: Borgo Press.  
  • Cavallaro, Dani (2000). Cyberpunk and Cyberculture: Science Fiction and the Work of William Gibson. London: Athlone Press.  
  • Yoke, Carl B.; Robinson, Carol (eds.), eds. (2007). The Cultural Influences of William Gibson, the "Father" of Cyberpunk Science Fiction.  

Further reading

  1. ^ a b "Gibson, William". The Locus Index to SF Awards: Index of Literary Nominees. Locus Publications. Retrieved 2013-04-12.
  2. ^ a b Bennie, Angela (2007-09-07). "A reality stranger than fiction".  
  3. ^ Schactman, Noah (2008-05-23). "'"26 Years After Gibson, Pentagon Defines 'Cyberspace.  
  4. ^ a b c Marshall, John (2003-02-06). "William Gibson's new novel asks, is the truth stranger than science fiction today?". Books ( 
  5. ^ a b Gibson, William;  
  6. ^ a b c d e f g h i j Gibson, William (2002-11-06). "Since 1948". Retrieved 2007-11-04. 
  7. ^ a b c d e f Adams, Tim; Emily Stokes; James Flint (2007-08-12). "Space to think". Books by genre (London: The Observer). Retrieved 2007-10-26. 
  8. ^ a b c d e f g Rapatzikou, Tatiani (2003-06-17). "William Gibson.".  
  9. ^ a b c d e f g Sale, Jonathan (June 19, 2003). "Passed/Failed: William Gibson, novelist and scriptwriter".  
  10. ^ a b c Solomon, Deborah (2007-08-19). "Back From the Future". Questions for William Gibson ( 
  11. ^  
  12. ^ a b c d e f g h i j k l m n o p q  
  13. ^ a b Gibson, William (November 12, 2008). "Sci-fi special: William Gibson".  
  14. ^ Gibson, William (July 2005). "God's Little Toys: Confessions of a cut & paste artist".  
  15. ^ a b c d e f g h i j k l  
  16. ^ a b Wiebe, Joe (2007-10-13). "Writing Vancouver". Special to the Sun ( 
  17. ^ a b Leonard, Andrew (February 2001). "Riding shotgun with William Gibson".  
  18. ^ Gibson, William (June 10, 2008). William Gibson Talks to io9 About Canada, Draft Dodging, and Godzilla. Interview with Annalee Newitz.  
  19. ^ "William Gibson". Desert Island Discs. 9:00 Friday, November 19, 1999. Event occurs at 16:41. BBC. BBC Radio 4. Retrieved June 27, 2011. ""For a couple of weeks I was essentially homeless, although it was such a delightful, floating, pleasant period that it now seems strange to me to think that I was in fact homeless. I was eventually, well, actually in quite short order taken on as the manager of Toronto's first head shop."
  20. ^ Yorkville: Hippie haven (14 min  
  21. ^ Gibson, William (2003-05-01). "That CBC Archival Footage". Retrieved 2007-11-26. 
  22. ^ Steven Poole (2003-05-03). "Profile: William Gibson". London: Retrieved 2010-04-27. 
  23. ^ a b Gibson, William (January 1999). "My Obsession".  
  24. ^ Mike Rogers (1993-10-01). "In Same Universe". Lysator Sweden Science Fiction Archive. Archived from the original on 2007-04-19. Retrieved 2007-11-06. 
  25. ^ "UBC Alumni: The First Cyberpunk". UBC Reports (Vancouver, Canada:  
  26. ^ a b Parker, T. Virgil (Summer 2007). "William Gibson: Sci-Fi Icon Becomes Prophet of the Present". College Crier 6 (2). Archived from the original on October 9, 2007. Retrieved 2007-10-14. 
  27. ^ a b Calcutt, Andrew (1999). Cult Fiction. Chicago: Contemporary Books.  
  28. ^ a b c d e f g h McCaffery, Larry (1991). Storming the Reality Studio: a casebook of cyberpunk and postmodern science fiction.  
  29. ^ a b c  
  30. ^ Bould, Mark (2005). "Cyberpunk". In David Seed. A Companion to Science Fiction. Blackwell Publishing Professional. pp. 217–218.  
  31. ^ a b William Gibson at the Internet Speculative Fiction Database (ISFDB). Retrieved 2013-04-13. Select a title to see its linked publication history and general information. Select a particular edition (title) for more data at that level, such as a front cover image or linked contents.
  32. ^ Gibson, William (2003-09-04). "Neuromancer: The Timeline". Retrieved 2007-11-26. 
  33. ^ Gibson, William (2003-01-17). "Oh Well, While I'm Here: Bladerunner". Retrieved 2008-01-21. 
  34. ^ a b c Hollinger, Veronica (July 1999). "Contemporary Trends in Science Fiction Criticism, 1980–1999". Science Fiction Studies 26 (78). Retrieved 2007-11-06. 
  35. ^ Cheng, Alastair. "77. Neuromancer (1984)". The LRC 100: Canada's Most Important Books. Literary Review of Canada. Retrieved 2007-09-09. 
  36. ^ Person, Lawrence (Winter–Spring 1998). "Notes Toward a Postcyberpunk Manifesto". Nova Express 4 (4). Retrieved 2007-11-06. 
  37. ^ Grossman, Lev; Richard Lacayo (2005-10-16). "Neuromancer (1984)". TIME Magazine All-Time 100 Novels ( 
  38. ^ a b van Bakel, Rogier (June 1995). "Remembering Johnny".  
  39. ^ a b c Johnston, Antony (August 1999). "William Gibson : All Tomorrow’s Parties : Waiting For The Man".  
  40. ^ Gibson, William (2003-01-01). "(untitled weblog post)". Retrieved 2008-01-21. 
  41. ^ Gibson, William (2005-08-15). "The Log of the Mustang Sally". Retrieved 2008-01-21. 
  42. ^ a b c d Bolhafner, J. Stephen (March 1994). "William Gibson interview".  
  43. ^ "1986 Award Winners & Nominees". Worlds Without End. Retrieved 2009-04-30. 
  44. ^ "1987 Award Winners & Nominees". Worlds Without End. Retrieved 2009-04-30. 
  45. ^ "1989 Award Winners & Nominees". Worlds Without End. Retrieved 2009-04-30. 
  46. ^ Bebergal, Peter (2007-08-26). "The age of steampunk". The Boston Globe. p. 3. Retrieved 2007-10-14. 
  47. ^ Walter, Damien G (January 7, 2009). "Steampunk: the future of the past".  
  48. ^ a b Platt, Adam (1993-09-16). "Cyberhero". The Talk of the Town ( 
  49. ^ Alexander, Scott (August 9, 2007). "Spook Country". Arts & Entertainment.  
  50. ^ Leonard, Andrew (1999-07-27). "An engine of anarchy". Books.  
  51. ^ a b c d Walker, Martin (1996-09-03). "Blade Runner on electro-steroids".  
  52. ^ Leonard, Andrew (1998-09-14). "Is cyberpunk still breathing?".  
  53. ^ a b c Poole, Steven (1999-10-30). "Nearing the nodal". Books by genre (London: The Guardian). Retrieved 2007-11-03. 
  54. ^ a b Dueben, Alex (2007-10-02). "An Interview With William Gibson The Father of Cyberpunk". California Literary Review. Retrieved 2007-10-04. 
  55. ^  
  56. ^ a b Chang, Angela (2007-01-10). "Q&A: William Gibson".  
  57. ^ Hirst, Christopher (2003-05-10). "Books: Hardbacks".  
  58. ^ a b Garreau, Joel (2007-09-06). "Through the Looking Glass".  
  59. ^ Lim, Dennis (2007-08-11). "Now Romancer".  
  60. ^  
  61. ^ Lim, Dennis (2003-02-18). "Think Different".  
  62. ^ Leonard, Andrew (2003-02-13). "Nodal point". Retrieved 2007-11-06. 
  63. ^ "William Gibson Hates Futurists". Retrieved 2007-10-26. 
  64. ^ a b Gibson, William (March 2008). Interview de William Gibson VO (transcription). Interview with Eric Holstein; Raoul Abdaloff. ActuSF. Paris. Retrieved 2008-04-06. 
  65. ^ "William Gibson with Spook Country". Studio One Bookclub (CBC British Columbia). Archived from the original on October 13, 2007. Retrieved 2007-10-26. 
  66. ^ "Gibson still scares up a spooky atmosphere".  
  67. ^ Fenlon, Wesley (April 24, 2013). "William Gibson Talks Sci-Fi and His Next Novel at New York Public Library". Tested. Retrieved April 8, 2014. 
  68. ^ "Watch William Gibson read from his brand new science fiction novel".  
  69. ^ Sloan, Robin (October 27, 2014). "William Gibson's 'The Peripheral' stars a plucky female gamer with 3D printing skills".  
  70. ^ Gibson, William (1996-03-31). "City Come a-walkin '​"Foreword to . Retrieved 2007-05-01. 
  71. ^ a b  
  72. ^ a b c d e Gibson, William (May 1994). William Gibson Interviewed by Giuseppe Salza. (Interview). Cannes. Retrieved 2007-10-28. 
  73. ^  
  74. ^ a b c Gibson, William (1994-11-03). I Don't Even Have A Modem. Interview with Dan Josefsson.  
  75. ^ a b c S. Page. "William Gibson Bibliography / Mediagraphy". Retrieved 2008-02-09. 
  76. ^ "Yellow Magic Orchestra - Technodon".  
  77. ^ Pener, Degen (1993-08-22). "EGOS & IDS; Deborah Harry Is Low-Key -- And Unblond". The New York Times. Retrieved 2007-11-07. 
  78. ^ Edwards, Gavin (June 1992). "Cyber Lit".  
  79. ^ a b Gibson, William (2003-03-06). "Victor Tsoi". Retrieved 2007-12-03. 
  80. ^ Gibson, William (2006-07-21). "Burst City Trailer". Retrieved 2007-11-26. 
  81. ^ Williams, Owen (2013-10-28). "Vincenzo Natali Still Hopeful For Neuromancer". Empire. Retrieved 2014-02-25. 
  82. ^ a b c Loder, Kurt. "The Matrix Preloaded". MTV's Movie House.  
  83. ^ "William Gibson’s Idoru Coming to Anime". 2006-04-21. 
  84. ^ Gibson, William (2007-05-01). "I've Forgotten More Neuromancer Film Deals Than You've Ever Heard Of". Retrieved 2007-11-04. 
  85. ^ Fridman, Sherman (2000-02-24). X-Files" Writer Fights For Online Privacy""". News Briefs (Newsbytes PM). Archived from the original on 2004-09-22. Retrieved 2007-07-13. 
  86. ^ a b Gibson, William (2006-07-22). "Where The Holograms Go". Retrieved 2007-11-26. 
  87. ^ "Cast". Mon Amour Mon Parapluie. Archived from the original on June 21, 2004. Retrieved 2007-10-26. 
  88. ^ Gibson, William (2003-05-31). "Holy Body Tattoo". Retrieved 2007-11-11. 
  89. ^ Polledri, Paolo (1990). Visionary San Francisco. Munich: Prestal.  
  90. ^ a b Goldberger, Paul (1990-08-12). "In San Francisco, A Good Idea Falls With a Thud".  
  91. ^ Gibson, William (November 1991). " 
  92. ^ Liu, Alan (2004-06-30). The laws of cool : knowledge work and the culture of information. Chicago:  
  93. ^ Gibson, William (1992). "Introduction to Agrippa: A Book of the Dead". Retrieved 2007-11-11. 
  94. ^ Kirschenbaum, Matthew G. (2008). "Hacking 'Agrippa': The Source of the Online Text.". Mechanisms : new media and the forensic imagination (2 ed.).  
  95. ^ "The Agrippa Files". Retrieved 2014-04-08. 
  96. ^ "Cracking the Agrippa Code". 1992-03-25. Retrieved 2014-04-08. 
  97. ^ Today in Tech (2012-07-11). "Researcher seeks solution to mystery of 20-year-old self-deleting poem | Technology News Blog - Yahoo! News". Retrieved 2014-04-08. 
  98. ^ Gibson, William (September–October 1993). "Disneyland with the Death Penalty".  
  99. ^ Mehegan, David (March 1, 1995). "Multimedia Animal Wired Visionary Nicholas Negroponte is MIT's Loud Voice of the Future".  
  100. ^ Orlowski, Andrew (2003-04-25). "'"William Gibson 'gives up blogging. Music and Media (The Register). Retrieved 2007-11-03. 
  101. ^ Gibson, William (2003-09-12). "Endgame". Retrieved 2007-11-26. 
  102. ^ Gibson, William (2006-06-01). "Moor". Retrieved 2007-11-04. 
    • Gibson, William (2006-09-23). "Johnson Bros.". Retrieved 2007-11-04. 
    • Gibson, William (2006-10-03). "Their Different Drummer". Retrieved 2007-11-04. 
  103. ^ Gibson, William (2009-07-30). "My poor old blog's just sitting there". Retrieved 2010-09-01. 
  104. ^ Kennedy, Pagan (January 13, 2012). "William Gibson’s Future Is Now". New York Times Book Review (New York, NY). New York Times. Retrieved January 22, 2012. 
  105. ^ Fitting, Peter (July 1991). "The Lessons of Cyberpunk". In Penley, C. & Ross, A. (eds.).  
  106. ^ Miller, Laura (2000). "Introduction". The Salon. Com Reader's Guide to Contemporary Authors. New York: Penguin Books.  
  107. ^ a b Brande, David (1994). "The Business of Cyberpunk: Symbolic Economy and Ideology in William Gibson". Configurations 2 (3): 509–536.  
  108. ^ a b Sponsler, Claire (Winter 1992). "Cyberpunk and the Dilemmas of Postmodern Narrative: The Example of William Gibson". Contemporary Literature (University of Wisconsin Press) 33 (4): 625–644.  
  109. ^ a b  
  110. ^ Trench, Marianne and Peter von Brandenburg, producers. 1992. Cyberpunk. Mystic Fire Video: Intercon Productions.
  111. ^  
  112. ^ Dyer-Bennet, Cynthia. "Cory Doctorow Talks About Nearly Everything". Inkwell: Authors and Artists.  
  113. ^ "Writing Fiction in the Age of Google: William Gibson Q&A, Part 3". Amazon Bookstore's Blog.  
  114. ^ Doherty, Michael E., Jr. (September 1995). """Marshall McLuhan Meets William Gibson in "Cyberspace. CMC Magazine: 4. Retrieved 2007-10-28. 
  115. ^ Prucher, Jeff (2007). Brave New Words: The Oxford Dictionary of Science Fiction. Oxford University Press. p. 31.  
  116. ^ Irvine, Martin (1997-01-12). "Postmodern Science Fiction and Cyberpunk". Archived from the original on December 5, 2006. Retrieved 2006-11-23. 
  117. ^ "Liquid Science Fiction: Interview with William Gibson by Bernard Joisten and Ken Lum", Purple Prose, (Paris), N°9, été, pp.10–16
  118. ^ "Straylight Run". Retrieved 2007-09-09. 
  119. ^ "GPod Audio Books: Neuromancer by William Gibson". GreyLodge Podcast Publishing company. Retrieved 2007-04-09. 
  120. ^ Gibson William (2005). "U2's City of Blinding Lights".  
  121. ^ "MK Magazine Interviews: Zeromancer".  
  122. ^ Hepfer, Karl (2001). "The Matrix Problem I: The Matrix, Mind and Knowledge". Erfurt Electronic Studies in English.  
  123. ^ Blackford, Russell (July 2004). "Reading the Ruined Cities". Science Fiction Studies 31 (93). Retrieved 2007-12-02. 
  124. ^ Gibson, William (2003-01-28). "The Matrix: Fair Cop". Retrieved 2007-11-04. 
  125. ^ Cyberspace' coiner returns to native SC for honorary degree"'". Associated Press. 2008-05-10. Retrieved 2008-06-08. 
  126. ^ "2008 Science Fiction Hall of Fame Ceremony Tickets On Sale May 15" at the Wayback Machine (archived May 10, 2008). Press release April/May 2008. Experience Music Project and Science Fiction Museum and Hall of Fame ( Archived 2008-05-10. Retrieved 2013-03-19.
  127. ^ "Books of the year 2003". Books & Arts ( 
  128. ^ Postel, J., Network Working Group (November 1981). "RFC 801 - NCP/TCP Transition Plan".  
  129. ^ Zakon, Robert H (2006-11-01). "Hobbes' Internet Timeline v8.2". Zakon Group LLC. Retrieved 2007-10-31. 
  130. ^ "Matrix". Netlingo. Retrieved 2007-09-09. 
  131. ^ Blanchard, Jayne M. (September 12, 1993). "Sci-Fi Author Gibson Is `Cyber'-Crowd's Guru".  
  132. ^ Kahney, Leander (2002-11-14). "Early Desktop Pic Ahead of Time".  
  133. ^ "Sci-Fi Writer, High-Tech Marketer on Awards Jury". Mediacaster. 2008-04-03. Retrieved 2008-04-21. 
  134. ^ Gibson, William; Jack Womack (2004). Neuromancer. New York: Ace Books. p. 269.  
  135. ^ Rapatzikou, Tatiani (2004). Gothic Motifs in the Fiction of William Gibson. Amsterdam: Rodopi.  
  136. ^ Dear, Michael; Steven Flusty (March 1998). "Postmodern Urbanism". Annals of the Association of American Geographers 88 (1): 50–72.  
  137. ^ Pesce, Mark. "Magic Mirror: The Novel as a Software Development Platform". MIT Communications Forum.  
  138. ^  
  139. ^ August 14, 2006 edition of the free daily Metro International, interview by Amy Benfer (amybenfer (at)
  140. ^ Gibson, William (2003-09-03). "Humility and Prescience". Retrieved 2007-11-26. 
  141. ^ a b c "An Interview with William Gibson". Computer Gaming World. September 1988. p. 30. Retrieved 3 November 2013. 
  142. ^ Rosenberg, Scott. "William Gibson Webmaster". The Salon Interview.  
  143. ^  
  144. ^  
  145. ^ Cook, Bob (2002-02-10). "Requiem for a Rock Satirist".  
  146. ^ Roger Clarke (1993). "A 'Future Trace' on Dataveillance: The Anti-Utopian and Cyberpunk Literary Genres". Retrieved 2008-09-17. 
  147. ^ Hollinger, Veronica; Joan Gordon (2002). Edging Into the Future. University of Pennsylvania Press. p. 35.  
  148. ^ Barry M. Leiner,  


I. ^ The New York Times Magazine[10] and Gibson himself[6] report his age at the time of his father's death to be six years old, while Gibson scholar Tatiani Rapatzikou claims in The Literary Encyclopedia that he was eight years old.[8]
II. ^ Several track names on Hamm's Kings of Sleep album ("Black Ice", "Count Zero", "Kings of Sleep") reference Gibson's work.[143]
III. ^ Idol released an album in 1993 titled Cyberpunk, which featured a track named Neuromancer.[42] Robert Christgau excoriated Idol's treatment of cyberpunk,[144] and Gibson later stated that Idol had "turned it into something very silly."[72]
IV. ^ Zevon's 1989 album Transverse City was inspired by Gibson's fiction.[145]
V. ^ Gibson later successfully resisted attempts by Autodesk to copyright the word for their abortive foray into virtual reality.[42]
VI. ^ Both the Internet with its dramatic social effects and the cyberpunk genre itself were also anticipated in John Brunner's 1975 novel The Shockwave Rider.[146][147]
VII. ^ The idea of a globally interconnected set of computers through which everyone could quickly access data and programs from any site was first described in 1962 in a series of memos on the "Galactic Computer Network" by J.C.R. Licklider of DARPA.[148]
VIII. ^ Gibson wrote the following in the "Author's Afterword" of Mona Lisa Overdrive, dated July 16, 1992.

Neuromancer was written on a "clockwork typewriter," the very one you may recall glimpsing in Julie Deane's office in Chiba City. This machine, a Hermes 2000 manual portable, dates from somewhere in the 1930's. It's a very tough and elegant piece of work, from the factory of E. PAILLARD & Cie S.A. YVERDON (SUISSE). Cased, it weighs slightly less than the Macintosh SE/30 I now write on, and is finished in a curious green- and-black "crackle" paint-job, perhaps meant to suggest the covers of an accountant's ledger. Its keys are green as well, of celluloid, and the letters and symbols on them are canary yellow. (I once happened to brush the shift-key with the tip of a lit cigarette, dramatically confirming the extreme flammability of this early plastic.) In its day, the Hermes 2000 was one of the best portable writing-machines in the world, and one of the most expensive. This one belonged to my wife's step-grandfather, who had been a journalist of sorts and had used it to compose laudatory essays on the poetry of Robert Burns. I used it first to write undergraduate Eng. lit. papers, then my early attempts at short stories, then Neuromancer, all without so much as ever having touched an actual computer.


See also


Selected bibliography

When an interviewer in 1988 asked about the Bulletin Board System jargon in his writing, Gibson answered "I'd never so much as touched a PC when I wrote Neuromancer"; he was familiar, he said, with the science-fiction community, which overlapped with the BBS community. Gibson similarly did not play computer games despite appearing in his stories.[141] He wrote Neuromancer on a 1927 olive-green Hermes portable typewriter, which Gibson described as "the kind of thing Hemingway would have used in the field".[51][141][VIII] By 1988 he used an Apple IIc and AppleWorks to write, with a modem ("I don't really use it for anything"),[141] but until 1996 Gibson did not have an email address, a lack he explained at the time to have been motivated by a desire to avoid correspondence that would distract him from writing.[74] His first exposure to a website came while writing Idoru when a web developer built one for Gibson.[142] In 2007 he said, "I have a 2005 PowerBook G4, a gig of memory, wireless router. That's it. I'm anything but an early adopter, generally. In fact, I've never really been very interested in computers themselves. I don't watch them; I watch how people behave around them. That's becoming more difficult to do because everything is 'around them'."[56]

In his Sprawl and Bridge trilogies, Gibson is credited with being one of the few observers to explore the portents of the information age for notions of the sociospatial structuring of cities.[136] Not all responses to Gibson's visions have been positive, however; virtual reality pioneer Mark Pesce, though acknowledging their heavy influence on him and that "no other writer had so eloquently and emotionally effected the direction of the hacker community,"[137] dismissed them as "adolescent fantasies of violence and disembodiment."[138] In Pattern Recognition, the plot revolves around snippets of film footage posted anonymously to various locations on the Internet. Characters in the novel speculate about the filmmaker's identity, motives, methods and inspirations on several websites, anticipating the 2006 lonelygirl15 internet phenomenon. However, Gibson later disputed the notion that the creators of lonelygirl15 drew influence from him.[139] Another phenomenon anticipated by Gibson is the rise of reality television,[26] for example in Virtual Light, which featured a satirical extrapolated version of COPS.[140]

Gibson's vision, generated by the monopolising appearance of the terminal image and presented in his creation of the cyberspace matrix, came to him when he saw teenagers playing in video arcades. The physical intensity of their postures, and the realistic interpretation of the terminal spaces projected by these games – as if there were a real space behind the screen—made apparent the manipulation of the real by its own representation.[135]

Gibson scholar Tatiani G. Rapatzikou has commented, in Gothic Motifs in the Fiction of William Gibson, on the origin of the notion of cyberspace:

Gibson is renowned for his visionary influence on—and predictive attunement to—technology, design, urban sociology and cyberculture. Image captured in the Scylla bookstore of Paris, France on March 14, 2008.

Observers contend that Gibson's influence on the development of the Web reached beyond prediction; he is widely credited with creating an iconography for the information age, long before the embrace of the Internet by the mainstream.[17] Gibson introduced, in Neuromancer, the notion of the "meatpuppet", and is credited with inventing—conceptually rather than participatorally—the phenomenon of virtual sex.[131] His influence on early pioneers of desktop environment digital art has been acknowledged,[132] and he holds an honorary doctorate from Parsons The New School for Design.[133] Steven Poole claims that in writing the Sprawl trilogy Gibson laid the "conceptual foundations for the explosive real-world growth of virtual environments in video games and the Web".[53] In his afterword to the 2000 re-issue of Neuromancer, fellow author Jack Womack suggests that Gibson's vision of cyberspace may have inspired the way in which the Internet (and the Web particularly) developed, following the publication of Neuromancer in 1984, asking "what if the act of writing it down, in fact, brought it about?"[134]

In Neuromancer, Gibson first used the term "matrix" to refer to the visualised Internet, two years after the nascent Internet was formed in the early 1980s from the computer networks of the 1970s.[128][129][130] Gibson thereby imagined a worldwide communications network years before the origin of the World Wide Web,[39] although related notions had previously been imagined by others, including science fiction writers.[VI][VII] At the time he wrote "Burning Chrome", Gibson "had a hunch that [the Internet] would change things, in the same way that the ubiquity of the automobile changed things."[12] In 1995, he identified the advent, evolution and growth of the Internet as "one of the most fascinating and unprecedented human achievements of the century", a new kind of civilization that is – in terms of significance — on a par with the birth of cities,[74] and in 2000 predicted it would lead to the death of the nation state.[12]

Visionary influence and prescience

The film The Matrix (1999) drew inspiration for its title, characters and story elements from the Sprawl trilogy.[122] The characters of Neo and Trinity in The Matrix are similar to Bobby Newmark (Count Zero) and Molly ("Johnny Mnemonic", Neuromancer).[82] Like Turner, protagonist of Gibson's Count Zero, characters in The Matrix download instructions (to fly a helicopter and to "know kung fu", respectively) directly into their heads, and both Neuromancer and The Matrix feature artificial intelligences which strive to free themselves from human control.[82] Critics have identified marked similarities between Neuromancer and the film's cinematography and tone.[123] In spite of his initial reticence about seeing the film on its release,[12] Gibson later described it as "arguably the ultimate 'cyberpunk' artifact."[124] In 2008 he received honorary doctorates from Simon Fraser University and Coastal Carolina University. [125] He was inducted by Science Fiction Hall of Fame that same year,[126] presented by his close friend and collaborator Jack Womack.

Gibson's work has influenced several popular musicians: references to his fiction appear in the music of Stuart Hamm,[II] Billy Idol,[III] Warren Zevon,[IV] Deltron 3030, Straylight Run (whose name is derived from a sequence in Neuromancer)[118] and Sonic Youth. U2's Zooropa album was heavily influenced by Neuromancer,[42] and the band at one point planned to scroll the text of Neuromancer above them on a concert tour, although this did not end up happening. Members of the band did, however, provide background music for the audiobook version of Neuromancer as well as appearing in No Maps for These Territories, a biographical documentary of Gibson.[119] He returned the favour by writing an article about the band's Vertigo Tour for Wired in August 2005.[120] The band Zeromancer take their name from Neuromancer.[121]

Gibson's early novels were, according to The Observer, "seized upon by the emerging slacker and hacker generation as a kind of road map".[7] Through his novels, such terms as cyberspace, netsurfing, ICE, jacking in, and neural implants entered popular usage, as did concepts such as net consciousness, virtual interaction and "the matrix".[114] In "Burning Chrome" (1982), he coined the term cyberspace,[V] referring to the "mass consensual hallucination" of computer networks.[115] Through its use in Neuromancer, the term gained such recognition that it became the de facto term for the World Wide Web during the 1990s.[116] Artist Dike Blair has commented that Gibson's "terse descriptive phrases capture the moods which surround technologies, rather than their engineering."[117]

Gibson (left) influenced [109] and postcyberpunk writers such as Cory Doctorow (right),[112] whom he also consulted for technical advice while writing Spook Country.[113]

In his early short fiction, Gibson is credited by Rapatzikou in The Literary Encyclopedia with effectively "renovating" science fiction, a genre at that time considered widely "insignificant",[8] influencing by means of the postmodern aesthetic of his writing the development of new perspectives in science fiction studies.[34] In the words of filmmaker Marianne Trench, Gibson's visions "struck sparks in the real world" and "determined the way people thought and talked" to an extent unprecedented in science fiction literature.[110] The publication of Neuromancer (1984) hit a cultural nerve,[34] causing Larry McCaffery to credit Gibson with virtually launching the cyberpunk movement,[15] as "the one major writer who is original and gifted to make the whole movement seem original and gifted."[28][VII] Aside from their central importance to cyberpunk and steampunk fiction, Gibson's fictional works have been hailed by space historian Dwayne A. Day as some of the best examples of space-based science fiction (or "solar sci-fi"), and "probably the only ones that rise above mere escapism to be truly thought-provoking".[111]

Cultural significance

Gibson's work has received international attention[8] from an audience that was not limited to science fiction aficionados as, in the words of Laura Miller, "readers found startlingly prophetic reflections of contemporary life in [its] fantastic and often outright paranoid scenarios."[106] It is often situated by critics within the context of postindustrialism as, according to academic David Brande, a construction of "a mirror of existing large-scale techno-social relations",[107] and as a narrative version of postmodern consumer culture.[108] It is praised by critics for its depictions of late capitalism[107] and its "rewriting of subjectivity, human consciousness and behaviour made newly problematic by technology."[108] Tatiani Rapatzikou, writing in The Literary Encyclopedia, identifies Gibson as "one of North America's most highly acclaimed science fiction writers".[8]

Hailed by Steven Poole of The Guardian in 1999 as "probably the most important novelist of the past two decades" in terms of influence,[53] Gibson first achieved critical recognition with his debut novel, Neuromancer. The novel won three major science fiction awards (the Nebula Award, the Philip K. Dick Award, and the Hugo Award), an unprecedented achievement described by the Mail & Guardian as "the sci-fi writer's version of winning the Goncourt, Booker and Pulitzer prizes in the same year".[51] Neuromancer gained unprecedented critical and popular attention outside science fiction,[15] as an "evocation of life in the late 1980s",[105] although The Observer noted that "it took the New York Times 10 years" to mention the novel.[7]

William Gibson in Bloomsbury, London in September 2007. His fiction is hailed by critics for its characterization of late capitalism, postindustrial society and the portents of the information age.

Influence and recognition

Gibson is a sporadic contributor of non-fiction articles to newspapers and journals. He has been a sporadic contributor of longer-form articles to Wired and of op-eds to The New York Times, and has written for The Observer, Addicted to Noise, New York Times Magazine, Rolling Stone, and Details Magazine. His first major piece of nonfiction, the article "Disneyland with the Death Penalty" concerning the city-state of Singapore, resulted in Wired being banned from the country and attracted a spirited critical response.[98][99] He commenced writing a blog in January 2003, providing voyeuristic insights into his reaction to Pattern Recognition, but abated in September of the same year owing to concerns that it might negatively affect his creative process.[100][101] Gibson re-commenced blogging in October 2004, and during the process of writing Spook Country – and to a lesser extent Zero History – frequently posted short nonsequential excerpts from the novel to the blog.[102] The blog was largely discontinued by July 2009, after the writer had undertaken prolific microblogging on Twitter under the nom de plume "".[103] In 2012, Gibson released a collection of his non-fiction works entitled Distrust That Particular Flavor.[104]

Essays and short-form nonfiction

Since its debut in 1992, the mystery of Agrippa remains hidden, even now 20 years later. Although many have tried to hack the unbreakable code and decrypt the program, the uncompiled source code was lost long ago. Alan Liu and his team at "The Agrippa Files" [95] have created an extensive website with tools and resources to crack the Agrippa Code. They are collaborating with Matthew Kirschenbaum at the Maryland Institute for Technology in the Humanities and the Digital Forensics Lab, and Quinn DuPont, a PhD student of cryptography from the University of Toronto, has called for the aid of cryptographers to figure out how the program works by creating "Cracking the Agrippa Code: The Challenge",[96] that enlists participants to solve the intentional scrambling of the poem in exchange for prizes.[97]

A particularly well-received work by Gibson was Agrippa (a book of the dead) (1992), a 300-line semi-autobiographical electronic poem that was his contribution to a collaborative project with artist Dennis Ashbaugh and publisher Kevin Begos, Jr.[92] Gibson's text focused on the ethereal nature of memories (the title refers to a photo album) and was originally published on a 3.5" floppy disk embedded in the back of an artist's book containing etchings by Ashbaugh (intended to fade from view once the book was opened and exposed to light — they never did, however). Gibson commented that Ashbaugh's design "eventually included a supposedly self-devouring floppy-disk intended to display the text only once, then eat itself."[93] Contrary to numerous colorful reports, the diskettes were never actually "hacked"; instead the poem was manually transcribed from a surreptitious videotape of a public showing in Manhattan in December 1992, and released on the MindVox bulletin board the next day; this is the text that circulated widely on the Internet.[94]


In 1990, Gibson contributed to "Visionary San Francisco", an exhibition at the San Francisco Museum of Modern Art shown from June 14 to August 26.[89] He wrote a short story, "Skinner's Room", set in a decaying San Francisco in which the San Francisco – Oakland Bay Bridge was closed and taken over by the homeless – a setting Gibson then detailed in the Bridge trilogy. The story inspired a contribution to the exhibition by architects Ming Fung and Craig Hodgetts that envisioned a San Francisco in which the rich live in high-tech, solar-powered towers, above the decrepit city and its crumbling bridge.[90] The architects exhibit featured Gibson on a monitor discussing the future and reading from "Skinner's Room".[75] The New York Times hailed the exhibition as "one of the most ambitious, and admirable, efforts to address the realm of architecture and cities that any museum in the country has mounted in the last decade", despite calling Ming and Hodgetts's reaction to Gibson's contribution "a powerful, but sad and not a little cynical, work".[90] A slightly different version of the short story was featured a year later in Omni.[91]

Gibson has contributed text to be integrated into a number of performance art pieces. In October 1989, Gibson wrote text for such a collaboration with acclaimed sculptor and future Johnny Mnemonic director Robert Longo[38] titled Dream Jumbo: Working the Absolutes, which was displayed in Royce Hall, University of California Los Angeles. Three years later, Gibson contributed original text to "Memory Palace", a performance show featuring the theater group La Fura dels Baus at Art Futura '92, Barcelona, which featured images by Karl Sims, Rebecca Allen, Mark Pellington with music by Peter Gabriel and others.[75] It was at Art Futura '92 that Gibson met Charlie Athanas, who would later act as dramaturg and "cyberprops" designer on Steve Pickering and Charley Sherman's adaptation of "Burning Chrome" for the Chicago stage. Gibson's latest contribution was in 1997, a collaboration with critically acclaimed Vancouver-based contemporary dance company Holy Body Tattoo and Gibson's friend and future webmaster Christopher Halcrow.[88]

Gibson has often collaborated with performance artists such as theatre group La Fura dels Baus, here performing at the Singapore Arts Festival in May 2007.

Exhibitions, poetry, and performance art

Television is another arena in which Gibson has collaborated; he co-wrote with friend Tom Maddox, The X-Files episodes "Kill Switch" and "First Person Shooter", broadcast in the U.S. on 20th Century Fox Television in 1998 and 2000.[39][85] In 1998 he contributed the introduction to the spin-off publication Art of the X-Files. Gibson made a cameo appearance in the television miniseries Wild Palms at the behest of creator Bruce Wagner.[86] Director Oliver Stone had borrowed heavily from Gibson's novels to make the series,[48] and in the aftermath of its cancellation Gibson contributed an article, "Where The Holograms Go", to the Wild Palms Reader.[86] He accepted another acting role in 2002, appearing alongside Douglas Coupland in the short film Mon Amour Mon Parapluie in which the pair played philosophers.[87] Appearances in fiction aside, Gibson was the focus of a biographical documentary by Mark Neale in 2000 called No Maps for These Territories. The film follows Gibson over the course of a drive across North America discussing various aspects of his life, literary career and cultural interpretations. It features interviews with Jack Womack and Bruce Sterling, as well as recitations from Neuromancer by Bono and The Edge.[12]

Adaptations of Gibson's fiction have frequently been optioned and proposed, to limited success. Two of the author's short stories, both set in the Sprawl trilogy universe, have been loosely adapted as films: Johnny Mnemonic (1995) with screenplay by Gibson and starring Keanu Reeves, Dolph Lundgren and Takeshi Kitano, and New Rose Hotel (1998), starring Christopher Walken, Willem Dafoe, and Asia Argento. The former was the first time in history that a book was launched simultaneously as a film and a CD-ROM interactive video game.[51] Neuromancer, after a long stay in development hell, is in the process of adaptation as of 2013,[81] Count Zero was at one point being developed as The Zen Differential with director Michael Mann attached, and the third novel in the Sprawl trilogy, Mona Lisa Overdrive, has also been optioned and bought.[82] An anime adaptation of Idoru was announced as in development in 2006,[83] and Pattern Recognition was in the process of development by director Peter Weir, although according to Gibson the latter is no longer attached to the project.[84]

Aside from his short stories and novels, Gibson has written several film screenplays and television episodes.

Gibson was first solicited to work as a screenwriter after a film producer discovered a waterlogged copy of Neuromancer on a beach at a Thai resort.[78] His early efforts to write film scripts failed to manifest themselves as finished product; "Burning Chrome" (which was to be directed by Kathryn Bigelow) and "Neuro-Hotel" were two attempts by the author at film adaptations that were never made.[72] In the late 1980s he wrote an early version of Alien 3 (which he later characterized as "Tarkovskian"), few elements of which survived in the final version.[72] Gibson's early involvement with the film industry extended far beyond the confines of the Hollywood blockbuster system. At one point, he collaborated on a script with Kazakh director Rashid Nugmanov after an American producer had expressed an interest in a Soviet-American collaboration to star Russian-Korean star Victor Tsoi.[79] Despite being occupied with writing a novel, Gibson was reluctant to abandon the "wonderfully odd project" which involved "ritualistic gang-warfare in some sort of sideways-future Leningrad" and sent Jack Womack to Russia in his stead. Rather than producing a motion picture, a prospect that ended with Tsoi's death in a car crash, Womack's experiences in Russia ultimately culminated in his novel Let's Put the Future Behind Us and informed much of the Russian content of Gibson's Pattern Recognition.[79] A similar fate befell Gibson's collaboration with Japanese filmmaker Sogo Ishii in 1991,[28] a film they plotted on shooting in the Walled City of Kowloon until the city was demolished in 1993.[80]

Film adaptations, screenplays, and appearances

In 1993, Gibson contributed lyrics and featured as a guest vocalist on Yellow Magic Orchestra's Technodon album,[75][76] and wrote lyrics to the track "Dog Star Girl" for Deborah Harry's Debravation.[77]

Gibson and Sterling collaborated again on the short story "The Angel of Goliad" in 1990,[71] which they soon expanded into the novel-length alternate history story The Difference Engine (1990). The two were later "invited to dream in public" (Gibson) in a joint address to the U.S. National Academy of Sciences Convocation on Technology and Education in 1993 ("the Al Gore people"[72]), in which they argued against the digital divide[73] and "appalled everyone" by proposing that all schools be put online, with education taking place over the Internet.[74] In a 2007 interview, Gibson revealed that Sterling had an idea for "a second recursive science novel that was just a wonderful idea", but that Gibson was unable to pursue the collaboration because he was not creatively free at the time.[54]

Three of the stories that later appeared in Burning Chrome were written in collaboration with other authors: "The Belonging Kind" (1981) with John Shirley, "Red Star, Winter Orbit" (1983) with Sterling,[58] and "Dogfight" (1985) with Michael Swanwick. Gibson had previously written the foreword to Shirley's 1980 novel City Come A-walkin '​[70] and the pair's collaboration continued when Gibson wrote the introduction to Shirley's short story collection Heatseeker (1989).[71] Shirley convinced Gibson to write a story for the television series Max Headroom for which Shirley had written several scripts, but the network canceled the series.[72]

Literary collaborations

Bruce Sterling, co-author with Gibson of the short story "Red Star, Winter Orbit" (1983) and the 1990 steampunk novel The Difference Engine.

Collaborations, adaptations, and miscellanea

William Gibson's most recent work is a novel titled The Peripheral. He described the story briefly in an appearance he made at the New York Public Library on April 19, 2013, and read an excerpt from the first chapter of the book entitled “The Gone Haptics.”[67] The story takes place in two eras, one about thirty years into the future and the other further in the future.[68] The Peripheral was released on October 28, 2014.[69]

Latest novel

After the September 11, 2001 attacks, with about 100 pages of Pattern Recognition written, Gibson had to re-write the main character's backstory, which had been suddenly rendered implausible; he called it "the strangest experience I've ever had with a piece of fiction."[61] He saw the attacks as a nodal point in history, "an experience out of culture",[62] and "in some ways... the true beginning of the 21st century."[2] He is noted as one of the first novelists to use the attacks to inform his writing.[16] Examination of cultural changes in post-September 11 America, including a resurgent tribalism and the "infantilization of society",[63][64] became a prominent theme of Gibson's work.[65] The focus of his writing nevertheless remains "at the intersection of paranoia and technology".[66]

A phenomenon peculiar to this era was the independent development of annotating fansites, PR-Otaku and Node Magazine, devoted to Pattern Recognition and Spook Country respectively.[58] These websites tracked the references and story elements in the novels through online resources such as Google and WorldHeritage and collated the results, essentially creating hypertext versions of the books.[59] Critic John Sutherland characterised this phenomenon as threatening "to completely overhaul the way literary criticism is conducted".[60]

After All Tomorrow's Parties, Gibson began to adopt a more realist style of writing, with continuous narratives – "speculative fiction of the very recent past."[54] Science fiction critic John Clute has interpreted this approach as Gibson's recognition that traditional science fiction is no longer possible "in a world lacking coherent 'nows' to continue from", characterizing it as "SF for the new century".[55] Gibson's novels Pattern Recognition (2003), Spook Country (2007) and Zero History (2010) are set in the same contemporary universe — "more or less the same one we live in now"[56] — and put Gibson's work onto mainstream bestseller lists for the first time.[57] As well as the setting, the novels share some of the same characters, including Hubertus Bigend and Pamela Mainwaring, employees of the enigmatic marketing company Blue Ant.

Gibson signing a copy of his 2010 novel Zero History on October 20, 2010.

Late period novels

Gibson's second series, the "Bridge trilogy", is composed of Virtual Light (1993), a "darkly comic urban detective story",[48] Idoru (1996), and All Tomorrow's Parties (1999). It centers on San Francisco in the near future and evinces Gibson's recurring themes of technological, physical, and spiritual transcendence in a more grounded, matter-of-fact style than his first trilogy.[49]'s Andrew Leonard notes that in the Bridge trilogy, Gibson's villains change from multinational corporations and artificial intelligences of the Sprawl trilogy to the mass media – namely tabloid television and the cult of celebrity.[50] Virtual Light depicts an "end-stage capitalism, in which private enterprise and the profit motive are taken to their logical conclusion".[51] This argument on the mass media as the natural evolution of capitalism is the opening line of the major Situationist work The Society of the Spectacle. Leonard's review called Idoru a "return to form" for Gibson,[52] while critic Steven Poole asserted that All Tomorrow's Parties marked his development from "science-fiction hotshot to wry sociologist of the near future."[53]

The Sprawl trilogy was followed by the 1990 novel The Difference Engine, an alternative history novel Gibson wrote in collaboration with Bruce Sterling. Set in a technologically advanced Victorian era Britain, the novel was a departure from the authors' cyberpunk roots. It was nominated for the Nebula Award for Best Novel in 1991 and the John W. Campbell Memorial Award in 1992, and its success drew attention to the nascent steampunk literary genre of which it remains the best-known work.[46][47]

Although much of Gibson's reputation has remained rooted in Neuromancer, his work continued to evolve conceptually and stylistically.[39] Despite adding the final sentence of Neuromancer, "He never saw Molly again", at the last minute in a deliberate attempt to prevent himself from ever writing a sequel, he did precisely that with Count Zero (1986), a character-focused work set in the Sprawl alluded to in its predecessor.[40] He next intended to write an unrelated postmodern space opera, titled The Log of the Mustang Sally, but reneged on the contract with Arbor House after a falling out over the dustjacket art of their hardcover of Count Zero.[41] Abandoning The Log of the Mustang Sally, Gibson instead wrote Mona Lisa Overdrive (1988), which in the words of Larry McCaffery "turned off the lights" on cyberpunk literature.[15][28] It was a culmination of his previous two novels, set in the same universe with shared characters, thereby completing the Sprawl trilogy. The trilogy solidified Gibson's reputation,[42] with both later novels also earning Nebula and Hugo Award and Locus SF Award nominations [43][44][45]

The San Francisco – Oakland Bay Bridge, a fictional squatted version of which constitutes the setting for Gibson's Bridge trilogy.

The Sprawl trilogy, The Difference Engine, and the Bridge trilogy

Lawrence Person in his "Notes Toward a Postcyberpunk Manifesto" (1998) identified Neuromancer as "the archetypal cyberpunk work",[36] and in 2005, Time included it in their list of the 100 best English-language novels written since 1923, opining that "[t]here is no way to overstate how radical [Neuromancer] was when it first appeared."[37] Literary critic Larry McCaffery described the concept of the matrix in Neuromancer as a place where "data dance with human consciousness... human memory is literalized and mechanized... multi-national information systems mutate and breed into startling new structures whose beauty and complexity are unimaginable, mystical, and above all nonhuman."[15] Gibson later commented on himself as an author circa Neuromancer that "I'd buy him a drink, but I don't know if I'd loan him any money," and referred to the novel as "an adolescent's book".[12] The success of Neuromancer was to effect the 35-year-old Gibson's emergence from obscurity.[38]

Neuromancer's release was not greeted with fanfare, but it hit a cultural nerve,[34] quickly becoming an underground word-of-mouth hit.[28] It became the first winner of one science fiction "triple crown"[15] —both Nebula and Hugo Awards as the year's best novel and Philip K. Dick Award as the best paperback original[1]— eventually selling more than 6.5 million copies worldwide.[35]

Neuromancer was commissioned by Terry Carr for the second series of Ace Science Fiction Specials, which was intended to exclusively feature debut novels. Given a year to complete the work,[32] Gibson undertook the actual writing out of "blind animal terror" at the obligation to write an entire novel – a feat which he felt he was "four or five years away from".[15] After viewing the first 20 minutes of landmark cyberpunk film Blade Runner (1982) which was released when Gibson had written a third of the novel, he "figured [Neuromancer] was sunk, done for. Everyone would assume I'd copped my visual texture from this astonishingly fine-looking film."[33] He re-wrote the first two-thirds of the book twelve times, feared losing the reader's attention and was convinced that he would be "permanently shamed" following its publication; yet what resulted was a major imaginative leap forward for a first-time novelist.[15]


While Larry McCaffery has commented that these early short stories displayed flashes of Gibson's ability, science fiction critic Darko Suvin has identified them as "undoubtedly [cyberpunk's] best works", constituting the "furthest horizon" of the genre.[28] The themes which Gibson developed in the stories, the Sprawl setting of "Burning Chrome" and the character of Molly Millions from "Johnny Mnemonic" ultimately culminated in his first novel, Neuromancer.[28]

Beginning in 1981,[31] Gibson's stories appeared in Omni and Universe 11, wherein his fiction developed a bleak, film noir feel. He consciously distanced himself as far as possible from the mainstream of science fiction (towards which he felt "an aesthetic revulsion", expressed in "The Gernsback Continuum"), to the extent that his highest goal was to become "a minor cult figure, a sort of lesser Ballard."[15] When Sterling started to distribute the stories, he found that "people were just genuinely baffled... I mean they literally could not parse the guy's paragraphs... the imaginative tropes he was inventing were just beyond peoples' grasp."[12]

Gibson's early writings are generally near-future stories about the influences of cybernetics and cyberspace (computer-simulated reality) technology on the human race. His themes of hi-tech shanty towns, recorded or broadcast stimulus (later to be developed into the "sim-stim" package featured so heavily in Neuromancer), and dystopic intermingling of technology and humanity, are already evident in his first published short story, "Fragments of a Hologram Rose", in the Summer 1977 issue of Unearth.[15][31] The latter thematic obsession was described by his friend and fellow author, Bruce Sterling, in the introduction of Gibson's short story collection Burning Chrome, as "Gibson's classic one-two combination of lowlife and high tech."[5]

Early short fiction

Literary career

In October 1982, Gibson traveled to Austin, Texas for ArmadilloCon, at which he appeared with Shirley, Sterling and Shiner on a panel called "Behind the Mirrorshades: A Look at Punk SF", where Shiner noted "the sense of a movement solidified".[29] After a weekend discussing rock and roll, MTV, Japan, fashion, drugs and politics, Gibson left the cadre for Vancouver, declaring half-jokingly that "a new axis has been formed."[29] Sterling, Shiner, Shirley and Gibson, along with Rudy Rucker, went on to form the core of the radical cyberpunk literary movement.[30]

Through Shirley, Gibson came into contact with science fiction authors Bruce Sterling and Lewis Shiner; reading Gibson's work, they realised that it was, as Sterling put it, "breakthrough material" and that they needed to "put down our preconceptions and pick up on this guy from Vancouver; this [was] the way forward."[12][29] Gibson met Sterling at a science fiction convention in Denver, Colorado in the autumn of 1981, where he read "Burning Chrome" – the first cyberspace short story – to an audience of four people, and later stated that Sterling "completely got it".[12]

After considering pursuing a master's degree on the topic of hard science fiction novels as fascist literature,[15] Gibson discontinued writing in the year that followed graduation and, as one critic put it, expanded his collection of punk records.[27] During this period he worked at various jobs, including a three-year stint as teaching assistant on a film history course at his alma mater.[8] Impatient at much of what he saw at a science fiction convention in Vancouver in 1980 or 1981, Gibson found a kindred spirit in fellow panelist, punk musician and author John Shirley.[28] The two became immediate and lifelong friends. Shirley persuaded Gibson to sell his early short stories and to take writing seriously.[27][28]

Post-graduation, early writing, and the evolution of cyberpunk

Punk rock band The Clash performing in 1980. The punk subculture had a significant influence on Gibson's early writing in the mid-to-late 1970s and on the nascent cyberpunk movement in general.

The couple married and settled in Vancouver, British Columbia in 1972, with Gibson looking after their first child while they lived off his wife's teaching salary. During the 1970s, Gibson made a substantial part of his living from scouring Salvation Army thrift stores for underpriced artifacts he would then up-market to specialist dealers.[23] Realizing that it was easier to sustain high college grades, and thus qualify for generous student financial aid, than to work,[15] he enrolled at the University of British Columbia (UBC), earning "a desultory bachelor's degree in English"[6] in 1977.[25] Through studying English literature, he was exposed to a wider range of fiction than he would have read otherwise; something he credits with giving him ideas inaccessible from within the culture of science fiction, including an awareness of postmodernity.[26] It was at UBC that he attended his first course on science fiction, taught by Susan Wood, at the end of which he was encouraged to write his first short story, "Fragments of a Hologram Rose".[8]

After weeks of nominal homelessness, Gibson was hired as the manager of Toronto's first head shop, a retailer of drug paraphernalia.[19] He found the city's émigré community of American draft dodgers unbearable owing to the prevalence of clinical depression, suicide and hardcore substance abuse.[12] He appeared, during the Summer of Love of 1967, in a CBC newsreel item about hippie subculture in Yorkville, Toronto,[20] for which he was paid $500 – the equivalent of 20 weeks rent – which financed his later travels.[21] Aside from a "brief, riot-torn spell" in the District of Columbia, Gibson spent the rest of the 1960s in Toronto, where he met Vancouverite Deborah Jean Thompson,[22] with whom he subsequently traveled to Europe.[6] Gibson has recounted that they concentrated their travels on European nations with fascist regimes and favourable exchange rates, including spending time on a Greek archipelago and in Istanbul in 1970,[23] as they "couldn't afford to stay anywhere that had anything remotely like hard currency".[24]

After his mother's death when he was eighteen,[9] Gibson left school without graduating and became very isolated for a long time, traveling to California and Europe and immersing himself in the counterculture.[4][7][12] In 1967, he elected to move to Canada in order "to avoid the Vietnam war draft".[6][12] At his draft hearing, he honestly informed interviewers that his intention in life was to sample every mind-altering substance in existence.[17] Gibson has observed that he "did not literally evade the draft, as they never bothered drafting me";[6] after the hearing he went home and purchased a bus ticket to Toronto, and left a week or two later.[12] In the biographical documentary No Maps for These Territories (2000) Gibson said that his decision was motivated less by conscientious objection than by a desire to "sleep with hippie chicks" and indulge in hashish.[12] He elaborated on the topic in a 2008 interview:

Gibson at a 2007 reading of Spook Country in Victoria, British Columbia. Since "The Winter Market" (1985), commissioned by Vancouver Magazine with the stipulation that it be set in the city, Gibson actively avoided using his adopted home as a setting until Spook Country.[16]

Draft-dodging, exile, and counterculture

A shy, ungainly teenager, Gibson grew up in a monoculture he found "highly problematic",[13] consciously rejected religion and took refuge in reading science fiction as well as writers such as Burroughs and Henry Miller.[4][12] Becoming frustrated with his poor academic performance, Gibson's mother threatened to send him to a boarding school; to her surprise, he reacted enthusiastically.[9] Unable to afford his preferred choice of Southern California, his then "chronically anxious and depressive" mother, who had remained in Wytheville since the death of her husband, sent him to Southern Arizona School for Boys in Tucson, Arizona.[6][7][12] He resented the structure of the private boarding school, but was in retrospect grateful for its forcing him to engage socially.[9] He took the SAT (Scholastic Aptitude Test) exams, scoring 5 out of 150 in mathematics and 148 out of 150 in the written section, to the consternation of his teachers.[9]

[15][14]; the lattermost had a particularly pronounced effect, greatly altering Gibson's notions of the possibilities of science fiction literature.William S. Burroughs, and Jack Kerouac, Allen Ginsberg writing, thereby gaining exposure to the writings of Beat At 13, unbeknownst to his mother, he purchased an anthology of [9]

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