World Library  
Flag as Inappropriate
Email this Article

EverQuest Role-Playing Game


EverQuest Role-Playing Game

EverQuest Role-Playing Game
Cover of EverQuest Role-Playing Game Player's Handbook
Designer(s) Owen K.C. Stephens and others
Publisher(s) Sword and Sorcery Studios
Publication date 2002 (1st edition)
2005 (EverQuest II Player's Guide)
Genre(s) Fantasy
System(s) d20 System variant

EverQuest Role-Playing Game is a role-playing game based on the EverQuest fantasy massively multiplayer online role-playing game (MMORPG). The game is published by White Wolf under its Sword and Sorcery Studios imprint. EverQuest Role-Playing Game shares many things with the MMORPG, such as setting, available races and classes, monsters, spells, and items.


EverQuest Role-Playing Game was first published in summer 2002 under Wizards of the Coast's Open Gaming License using a system nearly identical to the d20 System; however, it was not d20 System branded because it included self-contained rules for character creation and advancement.

In early 2005, a major revision in the form of the EverQuest II Player's Guide was released, which deviated even further from the d20 System. A notable example is its approach to classes. There are only four character classes, called "Archetypes", available to starting characters. Each archetype has several more advanced classes, called "Classes" and "Subclasses", associated with it; these work much like prestige classes in standard d20 System games. Characters can freely mix the four basic archetypes, but may only take the more advanced classes associated with one of the archetypes.

The EverQuest II Player's Guide did not contain rules for magic, though a free download at Sword and Sorcery Studio's website did give basic spells for low-level characters. Almost a year later, on March 1, 2006, the EverQuest II Spell Guide, which included the core rules for magic and a full spell list, was published in PDF form only.

Freelancers and customer service representatives have stated that future EverQuest RPG releases, if any, will have statistics for both the EverQuest and EverQuest II games, rather than being exclusively for one or the other. As of 2011 no further products in either line have been released, and all mention of the EverQuest property have been removed from the White Wolf website.

External links

  • homepageEverQuest II Role-Playing Game
This article was sourced from Creative Commons Attribution-ShareAlike License; additional terms may apply. World Heritage Encyclopedia content is assembled from numerous content providers, Open Access Publishing, and in compliance with The Fair Access to Science and Technology Research Act (FASTR), Wikimedia Foundation, Inc., Public Library of Science, The Encyclopedia of Life, Open Book Publishers (OBP), PubMed, U.S. National Library of Medicine, National Center for Biotechnology Information, U.S. National Library of Medicine, National Institutes of Health (NIH), U.S. Department of Health & Human Services, and, which sources content from all federal, state, local, tribal, and territorial government publication portals (.gov, .mil, .edu). Funding for and content contributors is made possible from the U.S. Congress, E-Government Act of 2002.
Crowd sourced content that is contributed to World Heritage Encyclopedia is peer reviewed and edited by our editorial staff to ensure quality scholarly research articles.
By using this site, you agree to the Terms of Use and Privacy Policy. World Heritage Encyclopedia™ is a registered trademark of the World Public Library Association, a non-profit organization.

Copyright © World Library Foundation. All rights reserved. eBooks from Project Gutenberg are sponsored by the World Library Foundation,
a 501c(4) Member's Support Non-Profit Organization, and is NOT affiliated with any governmental agency or department.