World Library  
Flag as Inappropriate
Email this Article

Boom Blox Bash Party

Article Id: WHEBN0021306940
Reproduction Date:

Title: Boom Blox Bash Party  
Author: World Heritage Encyclopedia
Language: English
Subject: Steven Spielberg, Mark Mothersbaugh, DICE Los Angeles, List of Wii games, List of gun games, List of Wii Wi-Fi Connection games, Chronology of Wii games
Collection:
Publisher: World Heritage Encyclopedia
Publication
Date:
 

Boom Blox Bash Party

Boom Blox Bash Party
200px
Developer(s) Amblin Entertainment
EA Los Angeles
Publisher(s) Electronic Arts
Producer(s) Robin Hunicke
Designer(s) Steven Spielberg
Platform(s) Wii
Release date(s)
  • NA 19 May 2009
  • EU 29 May 2009
Genre(s) Physics-based, Puzzle game, Party game
Mode(s) Single-player, Multiplayer
Distribution Wii Optical Disc

Boom Blox Bash Party is a physics-based puzzle video game developed by EA Los Angeles and Amblin Entertainment and published by Electronic Arts for the Wii video game console. It is a sequel to Boom Blox, and was released on 19 May 2009 in North America and in Europe on 29 May 2009, where it is also known as Boom Blox Smash Party. The game features more than 400 new levels, and players are able to download new levels and upload their own custom-created levels to share online. Its development began after the completion of its predecessor, and it was formally announced on 28 January 2009. As with the original game, this sequel was also designed by film director Steven Spielberg.

The gameplay of Boom Blox Bash Party resembles the original's, but features new mechanics. It also has less emphasis on the shooting mode, which the developers commented was their least favorite mode of play in Boom Blox. It was created as part of a deal between Electronic Arts and Steven Spielberg to make three original properties, though it does not count as one of the three original properties. As of April 2012, EA has shut down the online servers, meaning players can no longer upload and download user created games.

Gameplay

Boom Blox Bash Party features similar gameplay to its predecessor. It features a new slingshot mechanic; the shooting mechanic is less prominent than in the first game.[1] The game includes new environments (such as underwater and outer space), new block shapes (such as cylinders and ramps), and more extensive multiplayer.[1]

Boom Blox Bash Party originally allowed players to upload levels, as well as download levels made by other players and Electronic Arts.[2] Uploaded levels had to be reviewed by Electronic Arts, with any inappropriate content filtered out.[2] However, a player could download any levels made by someone on their Wii Friends list.[2] Boom Blox Bash Party did not feature Friend Codes, a common method of online play in Wii and Nintendo DS games.[3] Some of the levels uploaded by EA include levels from the original Boom Blox.[2] These new levels were free for players to download until April 2012, when EA shut down all of the servers.[2]

Development

Bash Party's development was announced on 18 November 2008 by Variety.[4] It was announced for a Spring 2009 release[5] as Boom Blox Bash Party on January 28, 2009 by EA Casual. The game was developed by Electronic Arts and Steven Spielberg, just like its predecessor.[3] It was a part of a 2005 deal between EA and Spielberg to make three original properties.[3] It was conceived as soon as the original game was completed.[1] Spielberg kept meeting with EA on Boom Blox on new ideas; producer Amir Rahimi commented that there was so much enthusiasm that "he could hardly stop them from doing a sequel."[1] A feature which was cut in Boom Blox was not included in this game either. It was a head-tracking system, which would allow the player to use two Wii Remotes to control the game's camera with his or her head.[6] Because the developers didn't receive the development hardware in time to implement it, Wii MotionPlus compatibility is not included.[1] In an interview, it was stated that Steven Spielberg had sometimes expressed interest in making a Boom Blox movie, but an Electronic Arts spokesperson commented that this is all just brainstorming.[1]

Reception

Bash Party has received generally favorable reviews from critics, holding an 86% on Metacritic.[7] IGN awarded Bash Party an Editors' Choice award, giving it 8.5 out of 10.[8] G4's X-Play gave it 5 out of 5 stars.

NPD Group reports that the game sold 23,000 units in the United States between May 19 to May 30, 2009.[9]

References

External links

  • Official website

This article was sourced from Creative Commons Attribution-ShareAlike License; additional terms may apply. World Heritage Encyclopedia content is assembled from numerous content providers, Open Access Publishing, and in compliance with The Fair Access to Science and Technology Research Act (FASTR), Wikimedia Foundation, Inc., Public Library of Science, The Encyclopedia of Life, Open Book Publishers (OBP), PubMed, U.S. National Library of Medicine, National Center for Biotechnology Information, U.S. National Library of Medicine, National Institutes of Health (NIH), U.S. Department of Health & Human Services, and USA.gov, which sources content from all federal, state, local, tribal, and territorial government publication portals (.gov, .mil, .edu). Funding for USA.gov and content contributors is made possible from the U.S. Congress, E-Government Act of 2002.
 
Crowd sourced content that is contributed to World Heritage Encyclopedia is peer reviewed and edited by our editorial staff to ensure quality scholarly research articles.
 
By using this site, you agree to the Terms of Use and Privacy Policy. World Heritage Encyclopedia™ is a registered trademark of the World Public Library Association, a non-profit organization.
 


Copyright © World Library Foundation. All rights reserved. eBooks from Project Gutenberg are sponsored by the World Library Foundation,
a 501c(4) Member's Support Non-Profit Organization, and is NOT affiliated with any governmental agency or department.