World Library  
Flag as Inappropriate
Email this Article

Open Music Model

Article Id: WHEBN0003216683
Reproduction Date:

Title: Open Music Model  
Author: World Heritage Encyclopedia
Language: English
Subject: Peer-to-peer file sharing, Free music, Open knowledge, File sharing, FastTrack
Collection:
Publisher: World Heritage Encyclopedia
Publication
Date:
 

Open Music Model

The Open Music Model is an economic and technological framework for the recording industry based on research conducted at the Massachusetts Institute of Technology (MIT). It predicts that the playback of prerecorded music will be regarded as a service rather than individually sold products, and that the only system for the digital distribution of music that will be viable against piracy is a subscription-based system supporting file sharing and free of digital rights management. The research also suggests a price of US$5 per month for unlimited downloads as the market clearing point. Since its publication, a number of its principles have been adopted throughout the recording industry.

Overview

The model asserts that there are five necessary requirements for a viable commercial music digital distribution network:

# Requirement Description
1 Open file sharing users must be free to share files with each other
2 Open file formats content must be distributed in MP3 or other formats with no DRM restrictions
3 Open membership copyright holders must be able to freely register to receive payment
4 Open payment payment should be accepted via all prior means, including credit cards and cash
5 Open competition multiple such systems must exist which can tie together, not a designed monopoly

The model was first articulated by Shuman Ghosemajumder in his 2002 paper “Advanced Peer-Based Technology Business Models.”[1] The following year, it was coined and proposed as the Open Music Model.[2]

The model suggests changing the way consumers interact with the digital property market: rather than being seen as a good to be purchased from online vendor, music would be treated as a service being provided by the industry, with firms based on the model serving as intermediaries between the music industry and its consumers. The model proposed giving consumers unlimited access to music downloads for the price of US$5 per month[1] (as of 2002), based on research showing that this would be the market clearing price, expected to bring in a total revenue of over US$3 billion per year.[1]

The research conducted at MIT demonstrated the demand for third-party file sharing programs. Insofar as the interest for a particular piece of digital property is high, and the risk of acquiring the good via illegitimate means is low, people will naturally flock towards third-party services such as Napster and Morpheus (more recently, Bittorrent and The Pirate Bay).[1]

Industry adoption

The Open Music Model predicted the failure of online music distribution systems based on digital rights management.[3] A startup in Germany, Playment, is working on adapting the entire model to a commercial setting as the basis for its business model.[4]

Criticisms of the model included that it would not eliminate the issue of piracy.[5] Others countered that it was in fact the most viable solution to piracy,[6] since piracy was "inevitable".[7] Supporters argued that it offered a superior alternative to the current law-enforcement based methods used by the recording industry.[8][9]

Several aspects of the model have been adopted by the recording industry and its partners over time:

  • The abolition of digital rights management represented a major shift for the industry. In 2007, Steve Jobs, CEO of Apple Inc., published a letter[10] calling for an end to DRM in music. A few months later, Amazon.com launched a DRM-free music store.[11] One year later, iTunes Store abolished DRM on most of its music.[12]
  • Open payment was relatively straightforward to implement, and the iTunes Store offered gift cards, which could be purchased with cash, from its launch in 2003.
  • In 2011, Apple launched its iTunes Match service with a subscription model, supporting file-sharing between a user's own devices.[13] However, the subscription price of $25/year does not include the price of acquiring content, which would still have to be purchased on a per track basis from the iTunes Store.
  • Variations of the model's suggested $5 per month all-inclusive subscription have been adopted by a number of platforms. In 2005, Yahoo! Music was launched with that price point. The combination of a subscription model and digital downloads (as opposed to streaming) did not come until later. In 2010, Rhapsody announced a download ability[14] for their subscribers using iPhones. In 2011, Spotify introduced a $5 per month premium subscription in the United States.[15] The Microsoft Zune offers a subscription service for music downloads known as a Zune Pass, at $10 a month.

See also

References

  1. ^ a b c d  
  2. ^  
  3. ^ Ruth Suehle (November 3, 2011). "The DRM graveyard: A brief history of digital rights management in music".  
  4. ^ Playment. "Playment - Our Solution". playment.com. 
  5. ^ Sungwon Peter Choe (2006). "Music Distribution: Technology and the Value of Art in Society".  
  6. ^ Andrew Traub (November 25, 2009). "Open music model". US Intellectual Property Law. 
  7. ^ Yrjö Raivio (4 December 2009). "Mobile Services and the Internet: A Study of Emerging Business Models".  
  8. ^ Matěj Myška (December 2007). "Flat Fee Music".  
  9. ^ James Pew (March 31, 2010). "Open Music Madness". studiomanifesto.ca. 
  10. ^  
  11. ^ Marshall Kirkpatrick (September 25, 2007). "Amazon MP3 Launches DRM-Free Music Store".  
  12. ^ Peter Cohen (January 6, 2009). "iTunes Store goes DRM-free".  
  13. ^ Erik Rasmussen (November 16, 2011). "Cloud Music and iTunes Match". 
  14. ^ Kit Eaton (April 26, 2010). "Rhapsody First Subscription Service in U.S. to Offer Offline Music on iPhone".  
  15. ^ Charlie Sorrel (July 14, 2011). "Spotify Launches in the U.S at Last".  
This article was sourced from Creative Commons Attribution-ShareAlike License; additional terms may apply. World Heritage Encyclopedia content is assembled from numerous content providers, Open Access Publishing, and in compliance with The Fair Access to Science and Technology Research Act (FASTR), Wikimedia Foundation, Inc., Public Library of Science, The Encyclopedia of Life, Open Book Publishers (OBP), PubMed, U.S. National Library of Medicine, National Center for Biotechnology Information, U.S. National Library of Medicine, National Institutes of Health (NIH), U.S. Department of Health & Human Services, and USA.gov, which sources content from all federal, state, local, tribal, and territorial government publication portals (.gov, .mil, .edu). Funding for USA.gov and content contributors is made possible from the U.S. Congress, E-Government Act of 2002.
 
Crowd sourced content that is contributed to World Heritage Encyclopedia is peer reviewed and edited by our editorial staff to ensure quality scholarly research articles.
 
By using this site, you agree to the Terms of Use and Privacy Policy. World Heritage Encyclopedia™ is a registered trademark of the World Public Library Association, a non-profit organization.
 


Copyright © World Library Foundation. All rights reserved. eBooks from Project Gutenberg are sponsored by the World Library Foundation,
a 501c(4) Member's Support Non-Profit Organization, and is NOT affiliated with any governmental agency or department.