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OverClocked ReMix

OverClocked ReMix
The current OverClocked ReMix logo, sans 'headphones'.
Screenshot of OverClocked ReMix's homepage from 2014, showing the website's page layout including its logo, site navigation, active forum topics, and latest ReMixes (musical arrangements).
The OverClocked ReMix homepage in mid-2014, showing the latest ReMixes arranged soundtracks from several Game Boy titles
Web address (RSS)
Commercial? No
Type of site Video game music tribute site
Registration Optional (required for posting on the forums)
Owner OverClocked ReMix, LLC[1]
Created by David W. Lloyd (djpretzel)[2]
Launched December 11, 1999[3]
Revenue Non-commercial
Current status Active

OverClocked ReMix, also known as OC ReMix and OCR, is a video game music through arranging and re-interpreting the songs with new technology and software, as well as by various traditional means. The primary focus of OC ReMix is its website which offers thousands of free fan-made video game music arrangements,[2] information on game music and composers, resources for aspiring artists, and a community forum for video game music fans.[4]

The webmaster of OverClocked ReMix is David W. Lloyd (a.k.a. djpretzel),[2] who coined the word "ReMix" to refer to interpretive arrangements, as opposed to a plagiarizing the work of others.[6]


  • History 1
  • Main features 2
  • Albums and other projects 3
  • Reception 4
    • Industry reaction 4.1
  • References 5
  • External links 6


Lloyd began the organization under the name of DJ Pretzel's OverClocked ReMix in December 1999[7] as a spin-off of OverClocked, his

  • Official Website (RSS)
  • djpretzel's Homepage
  • Chipamp - OverClocked ReMix-sponsored video game music sound format plugin bundle for Winamp
  • OCR Radio - Official OverClocked ReMix radio stream
  • OverClocked ReMix discography at MusicBrainz
  • OverClocked ReMix publishing catalog at MusicBrainz

External links

  1. ^ a b c d e VGMdb, "OverClocked ReMix, LLC - VGMdb", VGMdb (VGMdb), retrieved 2014-02-13 
  2. ^ a b c d e Bandit, Cat (2014-01-30), "To OC or Not to OC, That Is the ReMix", Hyper (Next Publishing Pty Ltd, published March 2014) (245): 6–10 
  3. ^ a b c d e OverClocked ReMix, "Site History — OCRWiki", OverClocked ReMix (OverClocked ReMix), retrieved 2010-03-21 
  4. ^ OverClocked ReMix, "About Us — OCRWiki", OverClocked ReMix (OverClocked ReMix), retrieved 2010-03-21 
  5. ^ a b c d Van Buskirk, Eliot (2005-02-09), Video Game Remixes: How, Where, and Why?,, archived from the original on 2005-07-21, retrieved 2010-03-21 
  6. ^ Mieszkowski, Katharine (2002-03-18), "Hot salsa Tetris", (Salon), retrieved 2010-03-21 
  7. ^ a b c Oxford, Nadia (2010-11-23), "Fan's View: Videogame Remixes and OCRemix", (Ziff Davis Media), retrieved 2014-02-13 
  8. ^ a b c d e Maragos, Nich (2005-08-18), "Gaming's Rhapsody: Third Movement", (Ziff Davis Media), retrieved 2014-02-13 
  9. ^ Wallis, Alistair (2006-07-05), "GameSetInterview: OCReMix's DJ Pretzel", GameSetWatch (United Business Media), retrieved 2010-03-21 
  10. ^ a b King, Darryn (2007-11-19), The NL issue 885 - Interview with djpretzel, 3D World Online, archived from the original on 2009-02-21, retrieved 2010-03-21 
  11. ^ OverClocked ReMix - THE archive for remixed videogame music goodness, OverClocked ReMix, 2000-04-07, archived from the original on 2000-04-07, retrieved 2014-02-13 
  12. ^ OverClocked ReMix v2.0, OverClocked ReMix, 2002-01-27, archived from the original on 2002-01-27, retrieved 2014-02-13 
  13. ^ OverClocked ReMix 3, OverClocked ReMix, 2002-08-17, archived from the original on 2002-08-17, retrieved 2014-02-13 
  14. ^ OverClocked ReMix - Unofficial Game Music Arrangement Community, OverClocked ReMix, 2004-06-05, archived from the original on 2004-06-05, retrieved 2014-02-13 
  15. ^ a b c d Reese, Emily (2012-11-15), "Video Game Music Fan Site OC ReMix on Top Score", Top Score (Minnesota Public Radio), retrieved 2014-02-13 
  16. ^ OverClocked ReMix, "Press — OCRWiki", OverClocked ReMix (OverClocked ReMix), retrieved 2010-03-21 
  17. ^ Chiu, Kevin (2006-04-26), "Incubating the Mindvirus: Meme Infrastructures", ROFLCon (, retrieved 2010-03-21 
  18. ^ OverClocked ReMix, "Content Policy — OCRWiki", OverClocked ReMix (OverClocked ReMix), retrieved 2010-05-12 
  19. ^ a b OverClocked ReMix, "ReMix Changelog — OCRWiki", OverClocked ReMix (OverClocked ReMix), retrieved 2010-03-21 
  20. ^ OverClocked ReMix, "ReMixing — OverClocked ReMix", OverClocked ReMix (OverClocked ReMix), retrieved 2010-03-21 
  21. ^ OverClocked ReMix, "Category:Interviews — OCRWiki", OverClocked ReMix (OverClocked ReMix), retrieved 2010-03-21 
  22. ^ North, Dale (2008-12-30), "The full story behind SSFIITHDR's remixed soundtrack", Destructoid (ModernMethod), retrieved 2014-02-13 
  23. ^ a b c d Kuchera, Ben (2008-07-17), "Fans go pro: how OC ReMix put its stamp on Street Fighter II HD Remix", Ars Technica (Condé Nast Publications), retrieved 2010-03-21 
  24. ^ Cook, Dave (2008-06-30), "OverClocked ReMix talk Super Streetfighter II Turbo", Square-Go (Fidget Publishing Limited), archived from the original on 2011-07-16, retrieved 2010-03-21 
  25. ^ OverClocked ReMix, "OC ReMix: Super Street Fighter II Turbo HD Remix Official Soundtrack — OCRWiki", OverClocked ReMix (OverClocked ReMix), retrieved 2014-02-13 
  26. ^ Clements, Ryan (2008-11-21), "Super Street Fighter II Turbo HD Remix Review", IGN (News Corporation), retrieved 2010-03-21 
  27. ^ Edwards, Matt (2008-11-27), "Super Street Fighter II Turbo HD Remix", Eurogamer (Eurogamer Network), retrieved 2010-03-21 
  28. ^ Dyer, Mitch (2008-12-01), "Super Street Fighter II Turbo HD Remix Review", GameSpot (CBS Interactive), retrieved 2010-03-21 
  29. ^ Cohen, Corey (2008-11-26), "Super Street Fighter II Turbo HD Remix", Official Xbox Magazine (Future Publishing), archived from the original on 2011-07-24, retrieved 2010-03-21 
  30. ^ Nagata, Tyler (2008-11-25), "Super Street Fighter II Turbo HD Remix — Xbox Live Arcade", GamesRadar (Future Publishing), retrieved 2010-03-21 
  31. ^ Scott, Ryan (2008-11-25), "Super Street Fighter II Turbo HD Remix (Xbox 360)", (Ziff Davis Media), retrieved 2010-03-21 
  32. ^  
  33. ^ Elston, Brett (2013-10-29), "MM25: Mega Man Rocks and For Everlasting Peace OUT NOW", Capcom Unity (Capcom U.S.A.), retrieved 2014-02-13 
  34. ^ Lloyd, David W. (2005-04-06), "'"ReMix: Road Rash 'sierra nevada-tan, OverClocked ReMix (OverClocked ReMix), retrieved 2014-09-19 
  35. ^ "Press Start: Caught in the Net: Freshly Remixed", Electronic Gaming Monthly (Ziff Davis Media) (156), July 2002: 30 
  36. ^  
  37. ^  
  38. ^ "Muzak: Doomed Headphones", PC Gamer (UK) (Future plc) (154), November 2005: 140 
  39. ^ "Listen Up!", Game Informer (GameStop Corp.) (157), May 2006: 119 
  40. ^ a b OverClocked ReMix, "Industry Recognition — OCRWiki", OverClocked ReMix (OverClocked ReMix), retrieved 2014-09-19 
  41. ^ Hoffman, Chris (2007-06-21), "Run-'n'-Gun Revival: Interview: The Contra-versy Continues", Nintendo Power (Nintendo, published August 2007) (218): 56–57 
  42. ^ a b Lloyd, David W. (2004-02-28), "'"ReMix: Final Fantasy VI 'Squaresoft Variation, OverClocked ReMix (OverClocked ReMix), retrieved 2014-09-19 
  43. ^ a b Mackey, Bob; Oji, Larry (2012-08-31), "OverClocked ReMix's Top Ten Tracks", (Ziff Davis Media), retrieved 2014-02-13 
  44. ^ VGMdb, "Earthworm Jim Anthology - VGMdb", VGMdb (VGMdb), retrieved 2014-02-13 
  45. ^ Lloyd, David W. (2009-10-08), "'"ReMix: Deus Ex 'Siren Synapse, OverClocked ReMix (OverClocked ReMix), retrieved 2014-09-19 
  46. ^ VGMdb, "OCRA-0017- Donkey Kong Country 2 ~Diddy's Kong Quest~ Serious Monkey Business - VGMdb", VGMdb (VGMdb), retrieved 2014-02-13 
  47. ^ a b Lloyd, David W.; Oji, Larry; Aversa, Andrew (2008-05-20), "ReMixer Interview: Beatdrop (Dain Olsen)", OverClocked ReMix (OverClocked ReMix), retrieved 2010-03-21 
  48. ^ Strassel, Quinn (2008-04-01), "Conversation with Grand Prize Winner Jillian Goldin", OurStage (OurStage), retrieved 2010-03-21 
  49. ^ Lloyd, David W.; McCormack, Cain; Hinson, Jimmy (2009-11-13), "ReMixer Interview: Daniel Baranowsky", OverClocked ReMix (OverClocked ReMix), retrieved 2014-09-19 
  50. ^ Damigella, Rick (2011-05-30), "Nice to Meat You - Interview with Super Meat Boy Composer Danny Baranowsky", The Feed (G4TechTV), retrieved 2014-02-13 
  51. ^ Jervis, Andrew (2013-11-05), "We Got Game", Bandcamp Weekly (Bandcamp, Inc.), retrieved 2014-02-13 
  52. ^ Oji, Larry; OverClocked ReMix (2007-07-07), Video Games Live in Washington, DC (6/29-6/30) Report,, retrieved 2012-06-09 


Beginning in 2008, at the invitation of Tommy Tallarico, OC ReMix promotional CDs have been given away as contest prizes at every performance of orchestral game music concert series, Video Games Live; OC ReMixes were played in the concert hall before the show at the June 29 and June 30, 2007 Kennedy Center performances in Washington, D.C.[53]

Several artists beginning as amateurs, many directly drawn to video game music arrangement by OC ReMix, have seen their interest in video game music catalyze into professional music opportunities, including Dain "Beatdrop" Olsen (Dance Dance Revolution SuperNOVA 2),[48] Jillian "pixietricks" Aversa (Civilization IV: Beyond the Sword),[49] Andrew "zircon" Aversa (Monkey Island 2 Special Edition: LeChuck's Revenge), Jimmy "Big Giant Circles" Hinson (Mass Effect 2)[48] and Danny Baranowsky (Super Meat Boy).[50][51][52]

[47].Donkey Kong Country/Land franchise's Rare, three composers with ties to Robin Beanland and Grant Kirkhope, featuring a closing track performed by the game's original composer, David Wise, alongside Serious Monkey Business ReMix album, Donkey Kong Country 2 In March 2010, OC ReMix released its [46].Deus Ex In October 2009, composer Alexander Brandon and ReMixer Jimmy "Big Giant Circles" Hinson collaborated to arrange a track Brandon composed for the game [45] marked the first release of OC ReMixes on a commercial video game music album in late 2006.Earthworm Jim Anthology Tommy Tallarico Studios' [44] "Wing Theme Surf."Wing Commander In 2005, Sanger provided another ReMix performed alongside Team Fat colleagues and game composers, Dave Govett, Joe McDermott and K. Weston Phelan, entitled [43].Nobuo Uematsu composer Final Fantasy series "Squaresoft Variation" by Jeremy Soule, who dedicated the arrangement to both OC ReMix founder David W. Lloyd and Final Fantasy VI In early 2004, this was followed by the second ReMix of its kind, [44] In late 2002, the first OC ReMix by a veteran professional game composer was released,

I just wanted to let you know that I support what you're doing with game music. [I completed this] in both your honor and Nobuo Uematsu's.

Jeremy Soule to David W. Lloyd (djpretzel), upon submitting Final Fantasy VI "Squaresoft Variation" to OverClocked ReMix[43]

Several video game industry professionals have praised the OC ReMixes of their compositions, including Jeremy Soule.[41] Contra 4 associate producer Tomm Hulett stated he hoped the game's music, scored by Jake "virt" Kaufman, would be arranged for OC ReMix in the future.[42]

According to a 2005 interview, the organization has never received negative feedback from a game composer or game publisher, and Lloyd stated, "Like all communities surrounding fan works, we're out, first and foremost, to honor that which we love, and I think the concept and goals have been well received all around."[5]

Industry reaction

The community has grown through word of mouth and mention of the website in several publications and on several websites.[5] The most influential early coverage of the site came in a mid-2002 issue of Electronic Gaming Monthly.[36] OC ReMix has since been covered in reports by sources such as G4techTV,[37][38] PC Gamer magazine,[39],[7][8] Game Informer magazine,[40] Nintendo Power magazine, Ars Technica,[23] Minnesota Public Radio,[15] BBC Radio 1, Hyper magazine,[2] and others.


. Rainwave stream of OC ReMixes that is a part of internet radio and video game music sound formats more accessible, and OCR Radio, an endorsed fanmade chiptunes bundle to make plugin were abandoned after long periods of inactivity. Among the successful projects are Chipamp, a Winamp blog news VG Frequency podcast, and the VGDJ, the download manager skin, the OverClocked ReCollections WinampIn addition to the albums and remixes, the OverClocked ReMix community has undertaken other projects in efforts to enhance or promote its main website. Some, such as an official

OC ReMix has freely released official indie game soundtracks for titles including iOS game Trenches, the Xbox Live Arcade game Return All Robots!, and Missile Master, Episode 1: Invasion.[1] In addition to its free albums, the site partnered with Capcom to release OC ReMix's first commercial album, For Everlasting Peace: 25 Years of Mega Man featuring licensed arrangements of various Mega Man soundtracks.[33]

Jimenez praised HD Remix's music as "above and beyond our expectations" and OC ReMix's efforts as "one of the most rewarding aspects of working on SF HD Remix".[25] Capcom's Vice-President of Strategic Planning & Business Development, Christian Svensson, described the soundtrack as "impactful" after guests, to whom he showed a demo of the game, praised the remixed music before any other aspect of the demo.[23] In its review of HD Remix, gaming & entertainment website [32]

[23] "to ensure that working with a large fan community was as close as possible for Capcom to working with a single composer".[24] The musicians of OverClocked ReMix were chosen to handle the

In addition to hosting individual files, OC ReMix also publishes albums of entire game soundtracks, created as collaboration among groups of remixers.[1]

David Lloyd (djpretzel), founder of OverClocked ReMix, at Penny Arcade Expo 2009

Albums and other projects

OverClocked ReMix's discussion forums and IRC channel are where the majority of community interaction occurs. Areas of discussion include boards devoted to reviews, works in progress, projects, and competitions, as well as more general boards for discussion of topics less related to remixing.

The site approves ReMixes based on standards and guidelines encouraging arrangement creativity and capable production quality.[15] Throughout the years, more than 150 works have been removed after initially being admitted, generally due to stricter enforcement of the site's standards after the admission of the work.[19] A common violation is a "MIDI rip", which involves obtaining a MIDI transcription of the source material, making minor modifications to it, and passing it off as one's own work. Other violations include stolen or unoriginal recordings, cover versions, arrangements which differ so far from the source material as to be unrecognizable, and obvious sub-par execution.[5][19] The website currently hosts several digital albums which arrange entire game soundtracks, created through community collaboration,[1] with new albums added periodically. The site also maintains a database of the skills of members of its community to encourage artist collaboration.[20] Lloyd and other staff also conduct interviews with prolific ReMixers, video game music composers and celebrities about video game music creation.[21]

There have been more than 3,000 "ReMixes" hosted on the site submitted by more than 900 "ReMixers" from a variety of genres.[2] ReMixes are available individually and through bundled BitTorrent distributions,[8] and are searchable through a database of games, composers, companies, systems and ReMixers.[15] ReMixes are released under a non-commercial, attribution-requiring content policy.[18]

Main features

The site's first fan convention appearance was Otakon 2006 in Baltimore, Maryland.[16] In April 2008, Lloyd and Oji joined Six Apart's Anil Dash, MetaFilter's Matt Haughey, Reddit's Alexis Ohanian and's Drew Curtis for a panel discussion on virtual communities at Internet meme convention, ROFLCon, co-sponsored by Harvard University and the Massachusetts Institute of Technology.[17]

— David W. Lloyd (djpretzel), 3D World[10]

At the time, there was a mixing scene that focused only on Commodore 64 music, with an electronica emphasis, but I love arranging, and I wanted an outlet where I could hone my skills while encouraging others to branch out and do the same. From the very beginning, the intent was to encourage games from all platforms, arranged in as many musical genres as possible. That’s what made us different – that was the 'big idea.'

Earlier in 2002, a dispute over administrative decisions, including the proposal of a judges panel, caused artists [8] to assist Lloyd in music selection.[3] To better accommodate the volume of music submissions and improve selection consistency, a panel of judges, composed of accomplished artists and contributors to the community, was instituted in early 2002[15][8] Originally, music submissions were evaluated solely by David W. Lloyd.

[3] in liability company Lloyd registered OverClocked ReMix as a [3] Both domains were hosted for several years by ZTNet, with OCR eventually becoming self-funded and switching to dedicated hosting with LiquidWeb in late 2006.[3]

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