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Hey You, Pikachu!


Hey You, Pikachu!

Hey You, Pikachu!

North American cover art

Developer(s) Ambrella
Publisher(s) Nintendo
Series Pokémon
Platform(s) Nintendo 64
Release date(s)
  • JP 12 December 1998
  • NA 6 November 2000
Genre(s) Life simulation game
Mode(s) Single player

Hey You, Pikachu!, known in Japan as Pikachū Genki Dechū (ピカチュウげんきでちゅう, lit. a pun on "Pikachu genki desu" (Pikachu is fine)), is a Nintendo 64 video game developed by Ambrella and published by Nintendo. Released first in Japan, on 12 December 1998, and in North America on 6 November 2000.

The game features voice-recognition technology used to talk to Pikachu, the star of the game. It is one of only two games that utilizes the N64's Voice Recognition Unit (VRU), a piece of hardware that can comprehend and analyze the human voice. It is also the only game to use the VRU that was released in the United States. Similar technology has been subsequently built into the Nintendo DS and employed in Gamecube games such as Mario Party 6. The player can move around and pick up items, in addition to speaking with Pikachu and can describe everything.


  • Gameplay 1
  • Reception 2
  • Legacy 3
  • See also 4
  • References 5
  • External links 6


The game begins when the main character is asked to try out a new device of Professor Oak's that is used to talk to Pokémon. The player soon meets a wild Pikachu and befriends it. The player must earn the Pikachu's trust and eventually it will come and live in the player's house. There are three different activity days: Pikachu's Daring Days, Discovery Days, and Play Days. Each day has a different objective (e.g. collecting food, going fishing) and the player can earn Pika Points, which is the currency used at Abra's Shop to unlock new items.

Eventually, if the player reaches day 365, Professor Oak appears and says that Pikachu has to be released, as it is a wild Pokémon. The player has to go to the woods where Pikachu was found and say "goodbye" several times, upon which Pikachu realizes it can't live with the player anymore, and, sadly, leaves. After the credits, while the player is looking around the front yard and reminiscing about Pikachu, it returns, and the game continues as if Pikachu was never released.


Review scores
Publication Score
AllGame [1]
GameSpot 8.3/10[2]

Arizona Republic‍ '​s Dustin Packwood commented that fans of the anime would enjoy this game.[3] Retronauts cited Hey You, Pikachu! as an example of a terrible Pokémon console game.[4] UGO listed Hey You, Pikachu! on their list of the "Top 50 Games That Belong On the 3DS", stating "Using the 3DS' built-in microphone should make it simple to speak and interact with the wild Pokémon."[5] The Voice Recognition Unit packaged with the game has also been criticized; it was calibrated to accept higher pitched voices, like that of a child.


A spiritual sequel to Hey You, Pikachu!, Pokémon Channel, was released on the Nintendo GameCube and was also developed by Ambrella. Another spiritual sequel, PokéPark Wii: Pikachu's Adventure, was released on the Wii, which in turn had its direct sequel, named PokéPark 2: Wonders Beyond.

See also


  1. ^ Zjaba, Tom. "Hey You, Pikachu! - Review".  
  2. ^ Provo, Frank. "Hey You, Pikachu! Review".  
  3. ^ Packwood, Dustin (December 8, 2000). "A Day In Nintendo Heaven". Arizona Republic. 
  4. ^
  5. ^ Sal Basile (July 6, 2010). "The Top 50 Games That Belong On the 3DS -". UGO. Retrieved 2011-04-25. 

External links

  • siteHey You, Pikachu!Official Nintendo Japan
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